A package of reinforcement learning environments for flight control using the JSBSim flight dynamics model.
Project description
JSBGym
Note: This library will only work with Windows.
JSBGym provides reinforcement learning environments for the control of fixed-wing aircraft using the JSBSim flight dynamics model. The package's environments implement the Farama-Foundation's Gymnasium interface allowing environments to be created and interacted with.
Setup
Firstly, install JSBSim. Make sure that it is installed in C:/JSBSim
If you would like to render the environment with FlightGear, install it from here. Make sure the FlightGear bin directory is in PATH (Usually C:\Program Files\FlightGear 2020.3\bin
)and there is a system variable called FG_ROOT
with the FG data folder as it's value (Usually C:\Program Files\FlightGear 2020.3\data
).
3D visualisation requires installation of the FlightGear simulator. Confirm it is runnable from terminal with:
fgfs --version
Open the console and install jsbgym:
pip install jsbgym
Getting Started
import jsbgym
import gymnasium as gym
env = gym.make(ENV_ID)
env.reset()
observation, reward, terminated, truncated, info = env.step(action)
Environments
Task
JSBGym implements two tasks for controlling the altitude and heading of aircraft:
- HeadingControlTask: aircraft must fly in a straight line, maintaining its initial altitude and direction of travel (heading)
- TurnHeadingControlTask: aircraft must turn to face a random target heading while maintaining their initial altitude
Aircraft
The environment can be configured to use one of Six aircraft:
- Cessna172P Cessna 172P Skyhawk (Default FlightGear Aircraft)
- PA28 Piper PA-28-161 Warrior II
- F15 McDonnell Douglas F-15C Eagle (F-15C in FlightGear)
- F-16 General Dynamics F-16CJ Block 52
- A320 Airbus A320 (A320 Familiy in Flightgear)
- B747 Boeing 747-400
Some aircraft will not work until the next update of JSBSim.
All aircraft except the Cessna 172P requires the aircraft to be downloaded via the launcher using the default FlightGear Hangar.
Shaping
The environment can use three different shaping types:
- Shaping.STANDARD
- Shaping.EXTRA
- Shaping.EXTRA_SEQUENTIAL
Environment ID strings are constructed as follows:
f"{aircraft}-{task}-{shaping}-{flightgear}-v0"
For example, to fly a Cessna on the Heading Control task,
env = gym.make("Cessna172P-HeadingControlTask-Shaping.STANDARD-NoFG-v0")
Visualisation
2D
A basic plot of agent actions and current state information can be using human
render mode by calling env.render()
after specifying the render mode in gym.make()
.
env = gym.make("Cessna172P-HeadingControlTask-Shaping.STANDARD-NoFG-v0", render_mode="human")
env.reset()
env.render()
3D
Visualising with FlightGear requires the Gymnasium environment to be created with a FlightGear-enabled environment ID by specifying the render_mode in gym.make()
and changing the value after shaping
to FG
. Using this render mode while training is strongly discouraged due to an error occuring midway through the training (Could not connect to socket for output!
).
env = gym.make("Cessna172P-HeadingControlTask-Shaping.STANDARD-FG-v0", render_mode="flightgear")
env.reset()
env.render()
State and Action Space
JSBGym's environments have a continuous state and action space. The state is a 17-tuple:
(name='position/h-sl-ft', description='altitude above mean sea level [ft]', min=-1400, max=85000)
(name='attitude/pitch-rad', description='pitch [rad]', min=-1.5707963267948966, max=1.5707963267948966)
(name='attitude/roll-rad', description='roll [rad]', min=-3.141592653589793, max=3.141592653589793)
(name='velocities/u-fps', description='body frame x-axis velocity [ft/s]', min=-2200, max=2200)
(name='velocities/v-fps', description='body frame y-axis velocity [ft/s]', min=-2200, max=2200)
(name='velocities/w-fps', description='body frame z-axis velocity [ft/s]', min=-2200, max=2200)
(name='velocities/p-rad_sec', description='roll rate [rad/s]', min=-6.283185307179586, max=6.283185307179586)
(name='velocities/q-rad_sec', description='pitch rate [rad/s]', min=-6.283185307179586, max=6.283185307179586)
(name='velocities/r-rad_sec', description='yaw rate [rad/s]', min=-6.283185307179586, max=6.283185307179586)
(name='fcs/left-aileron-pos-norm', description='left aileron position, normalised', min=-1, max=1)
(name='fcs/right-aileron-pos-norm', description='right aileron position, normalised', min=-1, max=1)
(name='fcs/elevator-pos-norm', description='elevator position, normalised', min=-1, max=1)
(name='fcs/rudder-pos-norm', description='rudder position, normalised', min=-1, max=1)
(name='error/altitude-error-ft', description='error to desired altitude [ft]', min=-1400, max=85000)
(name='aero/beta-deg', description='sideslip [deg]', min=-180, max=180)
(name='error/track-error-deg', description='error to desired track [deg]', min=-180, max=180)
(name='info/steps_left', description='steps remaining in episode', min=0, max=300)
Actions are 3-tuples of floats in the range [-1,+1] describing commands to move the aircraft's control surfaces (ailerons, elevator, rudder):
(name='fcs/aileron-cmd-norm', description='aileron commanded position, normalised', min=-1.0, max=1.0)
(name='fcs/elevator-cmd-norm', description='elevator commanded position, normalised', min=-1.0, max=1.0)
(name='fcs/rudder-cmd-norm', description='rudder commanded position, normalised', min=-1.0, max=1.0)
Throttle will be 0.8 by default.
Known Issues
- Some aircraft when rendering with FlightGear will not start on the ground, but in the ground (A320 does not work completely with render).
- Human render mode will not work due to Attribute error when calling render with matplotlib>=3.7.0
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