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Python JSON Server & Client

Project description

python-json-socket (jsocket)

CI PyPI Python Versions License

Simple JSON-over-TCP sockets for Python. This library provides:

  • JsonClient/JsonServer: length‑prefixed JSON message framing over TCP
  • ThreadedServer: a single-connection server running in its own thread
  • ServerFactory/ServerFactoryThread: a per‑connection worker model for multiple clients

It aims to be small, predictable, and easy to integrate in tests or small services.

Install

pip install jsocket

Requires Python 3.8+.

Quickstart

Echo server with ThreadedServer and a client:

import time
import jsocket

class Echo(jsocket.ThreadedServer):
    def __init__(self, **kwargs):
        super().__init__(**kwargs)
        self.timeout = 2.0  # sets both accept and recv timeouts

    # Return a dict to send a response back to the client
    def _process_message(self, obj):
        if isinstance(obj, dict) and 'echo' in obj:
            return obj
        return None

# Bind to an ephemeral port (port=0)
server = Echo(address='127.0.0.1', port=0)
_, port = server.socket.getsockname()
server.start()

client = jsocket.JsonClient(address='127.0.0.1', port=port)
assert client.connect() is True

payload = {"echo": "hello"}
client.send_obj(payload)
assert client.read_obj() == payload

client.close()
server.stop()
server.join()

Per‑connection workers with ServerFactory:

import jsocket

class Worker(jsocket.ServerFactoryThread):
    def __init__(self):
        super().__init__()
        self.timeout = 2.0  # sets recv timeout for this worker

    def _process_message(self, obj):
        if isinstance(obj, dict) and 'message' in obj:
            return {"reply": f"got: {obj['message']}"}

server = jsocket.ServerFactory(Worker, address='127.0.0.1', port=5489)
server.start()
# Connect one or more clients; one Worker is spawned per connection

API Highlights

  • JsonClient:

    • connect() returns True on success
    • send_obj(dict) sends a JSON object
    • read_obj() blocks until a full message is received; raises socket.timeout or RuntimeError("socket connection broken")
    • timeout sets both accept and recv timeouts
    • accept_timeout controls the server's accept timeout
    • recv_timeout controls the connection read timeout
  • ThreadedServer:

    • Subclass and implement _process_message(self, obj) -> Optional[dict]
    • Return a dict to send a response; return None to send nothing
    • start(), stop(), join() manage the server thread
    • send_obj(dict) sends to the currently connected client
  • ServerFactory / ServerFactoryThread:

    • ServerFactoryThread is a worker that handles one client connection
    • ServerFactory accepts connections and spawns a worker per client

Examples and Tests

  • Examples: see examples/example_servers.py and scripts/smoke_test.py
  • Pytest: end-to-end and listener tests under tests/
    • Run: pytest -q

Behavior-Driven Tests (Behave)

  • Steps live under features/steps/ and environment hooks in features/environment.py.

  • To run Behave scenarios, add one or more .feature files under features/ and run:

    • pip install -r requirements-dev.txt
    • PYTHONPATH=. behave -f progress2
  • A minimal example feature:

    Feature: Echo round-trip
      Scenario: client/server echo
        Given I start the server
        And I connect the client
        When the client sends the object {"echo": "hi"}
        Then the client sees a message {"echo": "hi"}
    

Notes

  • Breaking change: version 2.0.0 uses a new framing header (magic + length + CRC32). v1 clients are incompatible.
  • Message framing uses a 12‑byte header: 4‑byte magic, 4‑byte big‑endian length, and 4‑byte CRC32 of the payload, followed by a JSON payload encoded as UTF‑8.
  • max_message_size defaults to 10MB; set .max_message_size to adjust or set to None to disable.
  • On disconnect, reads raise RuntimeError("socket connection broken") so callers can distinguish cleanly from timeouts.
  • Binding with port=0 lets the OS choose an ephemeral port; find it with server.socket.getsockname().

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