kabaret.flow contextual dict
Project description
kabaret.flow_contextual_dict
This package provide the ContextualView
class and the get_contextual_dict
function.
Together, they give your flow users the ability to use defined value anywhere in the branch underneeth and override those values where you see fit in the branches.
Everything is explained here, but if your of the kind that prefers to read and execute code, there is a demo flow in the package for that. Install the package an create a new project with the type kabaret.flow_contextual_dict.demo_flow.DemoFlow
.
Concept
Here is a quick example with this classic structure where settings
are ContextualView
Objects:
Project
settings
episodes
ep001
settings
sequences
seq001
settings
shots
shot001
settings
anim
settings
init_action
bake_action
lighting
settings
init_action
render_action
comp
settings
init_action
render_action
shot002
seq002
...
ep002
...
Let's say in the Project.settings
defines fps=24
and a pool="ANY"
.
Every object in the episodes branch can call get_contextual_dict()
to receive a dict like {fps:24, pool:"ANY"}
.
Most likely, action of every step/department of every shot will use this.
Now let's say the sequence seq002
is in a hurry and you want to dispatch all actions on your farm's "SUPER_COMPUTERS" pool. All you need is to "override" with pool="SUPER_COMPUTERS"
in ep002.settings
.
You can do this in each settings
in the flow, and you can also "add" values in each of them (those "overrides" and "adds" are called "edits").
In a nutshell, it's a cascading dict, or as some call it: a contextual dict.
Install
pip install kabaret.flow_contextual_dict
Please use a virtual env, it is good for you and your karma ^^
Usage
Defining Contexts
In order to add a contextual dict in your flow, you just need to add
a Child relation to a ContextualView
:
class Shot(flow.Object):
settings = flow.Child(contextualView)
...
The name of the relation is very important:
- Overrides stacking is based on this name so you need to use the same name along your branch in order for overrides to work as expected.
- It defines the "context_name" argument to use for
get_contextual_dict()
calls.
So this will not work:
Project
settings
episodes
ep001
episode_settings
But this will:
Project
settings
episodes
ep001
settings
Note that you can use Child().ui(label="Episode Settings")
if you really want to display a different name in the GUI.
This gives the ability to use several contexts in the same flow.
In this structure, all * marked item are ContextualView
. There is two
context defined: settings
and config
. The first one drives values by sequences
and shots
, the second one only affects episodes
.
Project
settings *
config *
episodes
ep001
config *
sequences
seq001
settings *
shots
shot001
settings *
Editing Context Values
Once your flow is salted with ContextualView
, the user will be able to
add value using the "Add" action and to edit values by double clicking on them.
If you want, for debug or inquiry, you can inspect the edits done thru a ContectualView
by using its "Show Edits" actions. It will bring you to
a page showing only values defined here. Double-clicking one of those items
will show you more information, especially the history of modification for this value (what changed, who did it, and when).
You will also be able to change the override value, as well as disable/enable it.
You can also programatically edit the context by defining get_default_contextual_edits(context_name)
methods returning a dict of value to use if no override exists for them.
In other words: user edits made with ContextualView
actions will override values returned by a local or upstream get_default_contextual_edits()
method.
Using Context Values
In order to get a context dict, you just need to call get_contextual_dict(leaf, context_name)
. The leaf
is the point in the branch where you want the value to be evaluated. It will most of the time be self
.
Here is an example in an Action.run():
class SubmitRender(flow.Action):
render_settings = flow.Child(ContextualView)
def run(self, button):
if button == 'Confirm':
context = get_contextual_dict(
self, 'render_settings'
)
my_dispatcher.submit(
scene=self.get_scene_path(),
fps=context.get('fps', 24),
pool=context.get('pool', 'ANY'),
)
Note that the second arg of the get_contextual_dict()
call must match
the name of each ContextualView
to evaluate in the upstream branch.
Also note that using a ContextualView
as the Action Child has drawbacks in term of UX. We're waiting for a update of kabaret
to fix this.
Default Value
At the base of your context, you will probably want to have a set of default values.
You will do this by adding a 'get_default_contextual_edits()` method returning the default value.
Let's say your Project
is the first level for you settings. You would
do something like:
class Project(flow.Object):
settings = flow.Child(ContextualView)
episodes = flow.Child(Episodes)
def get_default_contextual_edits(self, context_name):
if context_name == 'settings':
return dict(
fps=30,
pool="ANY"
)
Special Case
Sometimes, you will want to put the visualisation/edition of the contextual values aside from the branch it affect.
An example would be the settings of a project. They affect the WHOLE UNIVERSE so maybe you wouldn't want them to show on the first page all users land to...
A classic aproach is to use an admin
group and shove all geeky stuff in it:
Project
word_of_the_day
episodes
...
admin
settings
config
preferences
In this case, the settings
object is not inside the episodes
branch so it does not affect it. This is a fail at being usefull :/
To fix this, you can define inside Project
a get_contextual_view
method that returns a ContextView
to consider as if it was its Child:
class Project(flow.Object):
word_of_the_day = flow.Chid(WOTD)
episodes = flow.Child(Episodes)
admin = flow.Child(ProjectAdmin)
def get_contextual_view(self, context_name):
if context_name == 'settings':
return self.admin.settings
elif context_name == 'config'
return self.admin.config
def get_default_contextual_edits(self, context_name):
if context_name == 'settings':
return dict(
fps=30,
pool="ANY"
)
Note that the default value must still be provided by the Project
class !
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