Subprocess Management extension for the Kabaret framework
Project description
kabaret.subprocess_manager
Subprocess Manager for Kabaret.
Provides an Actor, Flow Objects and Views to manage collections of environment & command-lines as well as running & controling them.
!!! BEWARE: This is a work in progress, APIs are subjects to change !!!
Usage:
Define your process Runners:
from kabaret.subprocess_manager.manager import SubprocessRunner
class MyStuffToRun(SubprocessRunner):
def executable(self, version):
return '/path/to/executable'
def argv(self, version):
return ['--user', current_user, '--index', 'https://blah.blu.tv']
def env(self, version):
env = os.environ.copy()
env['MY_STUFF_CONFIGVAR] = 'my_stuff_config_value'
There are more tunning options, like version support etc...
Everything is procedural (method call, no static/declarative thingy) so you're in full control ;)
Configure your Session:
In your session class, add the SubprocessView
and the LaunchToolBar
to
the registered view types.
class MySession(gui.KabaretStandaloneGUISession):
def register_view_types(self):
super(MySession, self).register_view_types()
type_name = self.register_view_type(SubprocessView)
self.add_view(type_name, hidden=True)
type_name = self.register_view_type(LauncherToolBar)
self.add_view(
type_name, hidden=False,
area=QtCore.Qt.RightToolBarArea
)
In the _create_actors()
method, you will create the SubprocessManager
Actor and configure it with runner that don't depend on a projet:
For an example, this creates new group "3D" in the subprocess_manager and a "Blender" runner is added to it.
def _create_actors(self):
# Add the Actor to the session:
subprocess_manager = SubprocessManager(self)
# Create a "3D" group (or get the existing one)
group = subprocess_manager.get_group('3D')
# Configure the group with an icon
# (icons are kabaret.app.ressource ref as always)
group.set_config(
'icon', ('icons.flow', 'blender')
)
# Registers our custom Runner(s)
subprocess_manager.ensure_runner(
# BEWARE: We give the Runnder type here:
RunnerType=runners.Blender,
runner_name='Blender',
group_name=group.name
)
Now you have an awesome toolbar with buttons to launch each version of the runner you registered \o/
Configure your Project
Most of your subprocess will be different for each project though. For example, not all versions of Blender will be supported by all project.
So you need to define Runners inside your projet and have them show up in the toolbar only if you entered the project ? Here is how to do it:
We'll use the _fill_ui()
and a trigger for installation, and prevent
installing too often with semaphore
class MyProject(flow.Object):
episodes = flow.Child(Episodes).ui(show_filter=True)
admin = flow.Child(Admin)
def __init__(self, *args, **kwargs):
super(MyProject, self).__init__(*args, **kwargs)
# This will be used to install runner only once:
self._runners_loaded = False
def _fill_ui(self, ui):
# We can't setup runner in the constructor, so we
# set them up the first time the project is displayed:
if not self._runners_loaded:
self.ensure_runners_config()
def ensure_runners_config(self):
# We are using the SubprocessManager commands
# to ensure our Group and Runners are declared:
session = self.root().session()
subprocess_manager = session.get_actor('SubprocessManager')
# Create a group with the projet name and set an icon:
group = subprocess_manager.get_group(self.name())
group.set_config(
'icon', ('icons.flow', 'film')
)
# Add our project specific stuff:
subprocess_manager.ensure_runner(
runners.MyProjectStuffLaunch, group_name=group.name
)
Run Subprocesses from the Flow
This is the most important since running stuff without contextual argv is not what we need 90% of time :p
In order to use your Runners from the flow and to have them use
some values from your flow (filename, env var, flag, etc...), you
will use the Action provided in kabaret.subprocess_manager.flow
:
Here we define an RunAction that uses the parent's filename
Param
to as a command line flag to a hypotetical previously registered
TextEdit
runner:
class EditAction(RunAction):
_scene = flow.Parent()
def runner_name_and_group(self):
return 'TextEdit', None
def needs_dialog(self):
return False
def extra_argv(self):
# All strings returned here will be
# appended to the runner command line:
return [self._scene_.filename.get()]
You can also provide extr_env
, let the user select the version
of the runner, etc...
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