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Opinionated Autodesk Shotgun/ShotGrid API Wrapper.

Project description

konbini

おまえはもうショットいる。なに?!

Opinionated wrapper for Autodesk Shotgun I mean ShotGrid Python API because the API usage requirements is 便利じゃないでしょう?

コンビニね~ As there is an existing PyPI project using konbini name, this repo project name on PyPI will be konbinine.

How to Use

For Python 3.8 and newer! While Autodesk made shotgun_api3 to be compatible with Python 2 and 3, konbinine uses dataclass that is only available in Python 3.7 onwards. Starting with v0.1.6, Python 3.8 will be the minimum version due to the usage of TypedDict.

konbinine is designed to be used with web framework (such as Django, Flask, etc.) that interacts with ShotGrid. This library has not been tested inside Digital Content Creation (DCC) software such as Maya, 3ds Max or Houdini.

Technically it should just work but that is outside the scope of this library.

New Project

First time setup

  1. Add konbinine to your project's requirements.txt.
  2. ???
  3. Profit (in improving code readability and debugging)

Using konbinine

I recommend configuring the environment variables before running the following code.

Set it using your .env file or through the shell session etc.

# if your studio subscribed to Shotgun prior to the ShotGrid rename, the URL should
# looks like https://yourstudioname.shotgunstudio.com or something 
KONBINI_BASE_URL=https://yourstudioname.shotgrid.autodesk.com
KONBINI_SCRIPT_NAME=YOURSHOTGRIDAPISCRIPTNAMEHERE
KONBINI_API_KEY=YOURSHOTGRIDAPIKEYHERE
from konbinine import Konbini
from konbinine.enums import SgEntity

kon = Konbini()
booking_schemas = kon.get_sg_entity_schema_fields(SgEntity.BOOKING)
# whatever booking schemas results here

Existing Project that Uses shotgun_api3

You will need to... rewrite/refactor your code to use konbinine! Pretty much the main reason why konbinine was created is to improve the Developer Experience (DX) when interacting with ShotGrid.

Quickstart for Developers

pip install -r requirements.txt

Extending konbinine

Coming soon!

TODO

  1. Implement Sequence dataclass
  2. Handle Image/Movie upload gracefully (currently for Project entity only)

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