Skip to main content
Help us improve PyPI by participating in user testing. All experience levels needed!

LÖVE-like PyGame API

Project description

.. _LÖVE: http://www.love2d.org/
.. _Lua: http://www.lua.org/
.. _PyGame: http://www.pygame.org/


Kundalini
=========

LÖVE_ is an **awesome** framework you can use to make 2D games in Lua_,
in a very similar way with PyGame_.

Kundalini intends to offer an API similar to that of LÖVE to develop
games using PyGame.


Usage
-----

Subclass ``kundalini.FrameManager`` and override the method::
@abstractmethod
def build_screen(self) -> Surface:
pass


It must return a ``pygame.surface.Surface``, like, for example, the
object returned by ``pygame.display.set_mode()``.

You also can override::
def load(self) -> None:
pass


def draw(self) -> None:
self.screen.fill((0, 0, 0))


def handle_event(self, event:Event) -> None:
pass


def update(self, delta:float) -> None:
pass


The method ``load()`` is performed by ``init()`` call, just after
``pygame.init()``.

The method ``draw()`` is performed every drawing loop.

The method ``handle_event()`` is performed for each occuring event. It
receives the event as parameter.

The method ``update()`` is performed about 1024 times a second, and
receives the time delta in seconds since last performing as parameter.

Project details


Release history Release notifications

This version
History Node

0.4

Download files

Download the file for your platform. If you're not sure which to choose, learn more about installing packages.

Filename, size & hash SHA256 hash help File type Python version Upload date
kundalini-0.4.tar.gz (4.3 kB) Copy SHA256 hash SHA256 Source None Oct 10, 2014

Supported by

Elastic Elastic Search Pingdom Pingdom Monitoring Google Google BigQuery Sentry Sentry Error logging CloudAMQP CloudAMQP RabbitMQ AWS AWS Cloud computing Fastly Fastly CDN DigiCert DigiCert EV certificate StatusPage StatusPage Status page