Skip to main content

A multiplayer game engine.

Project description

This library provides a framework for writing multiplayer computer games. The game engine is easy to use, requires almost no boilerplate code, and scales painlessly from prototypes to full-fledged games. The engine is driven by a message passing framework that was designed to be intuitive and optimized to avoid lag. The game engine is also very good at noticing when it’s being misused and explaining how it should be used with detailed error messages. This makes it easier to start using the engine and harder to make subtle synchronization bugs that would otherwise be very difficult to track down.

Project details

Download files

Download the file for your platform. If you're not sure which to choose, learn more about installing packages.

Files for kxg, version 0.2.0
Filename, size File type Python version Upload date Hashes
Filename, size kxg-0.2.0.tar.gz (197.8 kB) File type Source Python version None Upload date Hashes View

Supported by

AWS AWS Cloud computing Datadog Datadog Monitoring DigiCert DigiCert EV certificate Facebook / Instagram Facebook / Instagram PSF Sponsor Fastly Fastly CDN Google Google Object Storage and Download Analytics Microsoft Microsoft PSF Sponsor Pingdom Pingdom Monitoring Salesforce Salesforce PSF Sponsor Sentry Sentry Error logging StatusPage StatusPage Status page