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A fast and simple 2D sprite rendering library for games

Project description

Lib2D is not a standalone game engine. A graphics context will need to be created before instantiating lib2d.

Lib2D isn’t meant to be a game engine or anything close to one. It does one thing and one thing only, efficiently render hardware accelerated sprites to the screen.

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Files for lib2d, version 0.0.8
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