A 2D drawing and animation engine using OpenGL
lib2d is a 2D drawing and animation library for games. Both the C and Python API are given equal love and is suitable for games made with either language.
lib2d is not a standalone game engine. An OpenGL context will need to be created before instantiating a lib2d scene. SDL2 is used by the example programs, but lib2d’s only dependency is OpenGL.
Rabbyt’s spiritual successor
lib2d doesn’t attempt to mimic Rabbyt’s API or feature set. Instead, lib2d tries to learn from Rabbyt’s mistakes while retaining the same goals and ideas. lib2d is as close to a Rabbyt 2.0 as you’ll get.
Some things lib2d does different from Rabbyt:
- Python 3 support.
- Better performance.
- OpenGL ES 2.0
- Simplified API.
- C implementation and API, using ctypes to create a pythonic API.
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|Filename, size & hash SHA256 hash help||File type||Python version||Upload date|
|lib2d-0.0.2.win32-py3.3.exe (274.8 kB) Copy SHA256 hash SHA256||Windows Installer||3.3||Jan 21, 2014|
|lib2d-0.0.2.zip (60.3 kB) Copy SHA256 hash SHA256||Source||None||Jan 21, 2014|