A Terraria world parser in Python
A Terraria 188.8.131.52 world parser in Python.
You can use this package to get programmer-friendly data from a Terraria world!
pip install lihzahrd
You can open a world file and get a
World object by calling:
import lihzahrd world = lihzahrd.World.create_from_file("filename.wld")
It will take a while to process: a small Terraria world contains more than 5 million tiles!
Once you have a
World object, you can use all data present in the save file by accessing its attributes.
The documentation is available here.
It's a bit messy and incomplete, as I still have not figured out the meaning of some data, and the code is in need of some refactoring.
If you know something that isn't present in the documentation, please let me know with an issue!
- The TEdit World Parser, the most accurate source currently available.
- The tModLoader wiki, containing lists of all possible IDs.
- The Terrafirma world documentation, accurate for old worlds (version <69)
- The 1.3.x.x world documentation, a bit incomplete, but an useful source nevertheless.
- A JS World Parser on GitHub.
- A Background Guide on Steam that displays all possible world backgrounds.
lihzahrd is licensed under the AGPL 3.0.
That means you have to publish under the same license the source code of any program you create that uses
- flyingsnake, a map renderer using this package
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