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A suite of pseudo-devices for luma.core components

Project description

luma.core | luma.docs | luma.emulator | luma.examples | luma.lcd | luma.led_matrix | luma.oled

Luma.Emulator

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luma.emulator provides a series of pseudo-display devices which allow the luma.core components to be used without running a physical device. These include:

  • Real-time (pixel) emulator, based on pygame

  • LED matrix and 7-segment renderers

  • PNG screen capture

  • Animated GIF animator

  • Real-time ASCII-art & block emulators

Documentation

Documentation can be found on https://luma-emulator.readthedocs.io.

clock invaders crawl asciiart max7219 emulator

License

The MIT License (MIT)

Copyright (c) 2017-2020 Richard Hull and contributors

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the “Software”), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

Contributing

Pull requests (code changes / documentation / typos / feature requests / setup) are gladly accepted. If you are intending to introduce some large-scale changes, please get in touch first to make sure we’re on the same page: try to include a docstring for any new method or class, and keep method bodies small, readable and PEP8-compliant. Add tests and strive to keep the code coverage levels high.

GitHub

The source code is available to clone at: https://github.com/rm-hull/luma.emulator

Contributors

  • Thijs Triemstra (@thijstriemstra)

  • Christoph Handel (@fragfutter)

  • Boeeerb (@Boeeerb)

  • xes (@xes)

  • Roger Dahl (@rogerdahl)

  • Václav Šmilauer (@eudoxos)

  • Claus Bjerre (@bjerrep)

ChangeLog

Version

Description

Date

1.4.0

  • Remove Python 3.5 support. Only Python 3.6 or newer is supported.

2020/12/29

1.3.0

  • Remove Python 2.7 support. Only Python 3.5 or newer is supported.

2020/07/04

1.2.0

  • Rework namespace handling for luma sub-projects

2019/06/16

1.1.0

  • Added ASCII-block emulator

2018/02/03

1.0.2

  • Changed version number to inside luma/emulator/__init__.py

2017/11/23

1.0.1

  • Workaround pygame bug & use io module

2017/11/22

1.0.0

  • Stable version

  • Minor documentation and setup fixes

2017/11/03

0.2.5

  • Correct noop import

2017/09/06

0.2.4

  • Move show/hide/contrast methods into emulator

  • Add segment mapper

  • Refactor tests

2017/04/30

0.2.3

  • Added ASCII-art emulator

2017/04/15

0.1.3

  • Add contrast & show/hide functionality to pygame emulator

2017/03/02

0.1.2

  • Restrict exported Python symbols from luma.emulator.device

2017/03/02

0.1.1

  • Split out emulator functionality from rm-hull/luma.core

2017/02/17

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