This is a pre-production deployment of Warehouse. Changes made here affect the production instance of PyPI (pypi.python.org).
Help us improve Python packaging - Donate today!

A lightweight component-entity-system engine

Project Description

Pronounced as the ancient French city “Lutèce”, Lutes is a micro component entity system engine.

Component Entity System

Component entity system architecture is often used in game development.

It allows great flexibility by using composition over inheritence. It is based on three core elements:

Entity
An entity is a mere ID that represent an object in our world
Component
A component is a structure holding the object data for an aspect of the world. Several components can be associated to an entity.
System
A system contain the logic for an aspect of the world

Lutes adds a fourth element: the manager. The manager is the glue that ties components, entities and systems together.

You can learn more on component entity system architecture on this wiki.

What lutes gives you

In its current state, lutes gives you a simplistic structure with basic elements you can inherit from.

Lutes is an experiment but should be functionnal: please see how green are the badges below.

Release History

Release History

This version
History Node

1.0.0a1

Download Files

Download Files

Download the file for your platform. If you're not sure which to choose, learn more about installing packages.

File Name & Checksum SHA256 Checksum Help Version File Type Upload Date
lutes-1.0.0a1.tar.gz (3.4 kB) Copy SHA256 Checksum SHA256 Source Apr 6, 2015

Supported By

WebFaction WebFaction Technical Writing Elastic Elastic Search Pingdom Pingdom Monitoring Dyn Dyn DNS Sentry Sentry Error Logging CloudAMQP CloudAMQP RabbitMQ Heroku Heroku PaaS Kabu Creative Kabu Creative UX & Design Fastly Fastly CDN DigiCert DigiCert EV Certificate Rackspace Rackspace Cloud Servers DreamHost DreamHost Log Hosting