python bindings for the miniaudio library and its decoders (mp3, flac, ogg vorbis, wav)
Project description
Python miniaudio
This module provides:
- the miniaudio cross platform sound playback and conversion library
- its decoders for wav, flac, vorbis and mp3
- python bindings via cffi for much of the functions offered in those libraries:
- getting audio file properties (such as duration, number of channels, sample rate)
- reading and decoding audio files
- streaming audio files
- playback (via efficient asynchronous pull-API)
- streaming and playback are done with generator functions
Requires Python 3.5 or newer. Also works on pypy3 (because it uses cffi).
Currently, it is only distributed in source form so you need a C compiler to build and install this. For Linux and Mac this shouldn't be a problem. For Windows users it may be though: you have to make sure that the required tools (Visual Studio or the C++ build tools) are installed that allow you to compile Python extension modules.
Software license for these Python bindings, miniaudio and the decoders: MIT
Todo
- the various format conversion functions aren't properly exposed yet.
- only playback for now, the recording capabilities of miniaudio aren't exposed yet
API
get_file_info(filename: str) -> miniaudio.SoundFileInfo
Fetch some information about the audio file.
flac_get_file_info(filename: str) -> miniaudio.SoundFileInfo
Fetch some information about the audio file (flac format).
flac_get_info(data: bytes) -> miniaudio.SoundFileInfo
Fetch some information about the audio data (flac format).
flac_read_f32(data: bytes) -> miniaudio.DecodedSoundFile
Reads and decodes the whole flac audio file. Resulting sample format is 32 bits float.
flac_read_file_f32(filename: str) -> miniaudio.DecodedSoundFile
Reads and decodes the whole flac audio file. Resulting sample format is 32 bits float.
flac_read_file_s16(filename: str) -> miniaudio.DecodedSoundFile
Reads and decodes the whole flac audio file. Resulting sample format is 16 bits signed integer.
flac_read_file_s32(filename: str) -> miniaudio.DecodedSoundFile
Reads and decodes the whole flac audio file. Resulting sample format is 32 bits signed integer.
flac_read_s16(data: bytes) -> miniaudio.DecodedSoundFile
Reads and decodes the whole flac audio data. Resulting sample format is 16 bits signed integer.
flac_read_s32(data: bytes) -> miniaudio.DecodedSoundFile
Reads and decodes the whole flac audio data. Resulting sample format is 32 bits signed integer.
flac_stream_file(filename: str, frames_to_read: int = 1024) -> Generator[array.array, NoneType, NoneType]
Streams the flac audio file as interleaved 16 bit signed integer sample arrays segments.
decode(data: bytes, ma_output_format: int = 2, nchannels: int = 2, sample_rate: int = 44100) -> miniaudio.DecodedSoundFile
Convenience function to decode any supported audio file in memory to raw PCM samples in your chosen format.
decode_file(filename: str, ma_output_format: int = 2, nchannels: int = 2, sample_rate: int = 44100) -> miniaudio.DecodedSoundFile
Convenience function to decode any supported audio file to raw PCM samples in your chosen format.
get_devices() -> Tuple[List[str], List[str]]
Get two lists of supported audio devices: playback devices, recording devices.
stream_file(filename: str, ma_output_format: int = 2, nchannels: int = 2, sample_rate: int = 44100, frames_to_read: int = 1024) -> Generator[array.array, int, NoneType]
Convenience generator function to decode and stream any supported audio file
as chunks of raw PCM samples in the chosen format.
If you send() a number into the generator rather than just using next() on it,
you'll get that given number of frames, instead of the default configured amount.
This is particularly useful to plug this stream into an audio device callback that
wants a variable number of frames per call.
stream_memory(data: bytes, ma_output_format: int = 2, nchannels: int = 2, sample_rate: int = 44100, frames_to_read: int = 1024) -> Generator[array.array, int, NoneType]
Convenience generator function to decode and stream any supported audio file in memory
as chunks of raw PCM samples in the chosen format.
If you send() a number into the generator rather than just using next() on it,
you'll get that given number of frames, instead of the default configured amount.
This is particularly useful to plug this stream into an audio device callback that
wants a variable number of frames per call.
mp3_get_file_info(filename: str) -> miniaudio.SoundFileInfo
Fetch some information about the audio file (mp3 format).
mp3_get_info(data: bytes) -> miniaudio.SoundFileInfo
Fetch some information about the audio data (mp3 format).
mp3_read_f32(data: bytes, want_nchannels: int = 0, want_sample_rate: int = 0) -> miniaudio.DecodedSoundFile
Reads and decodes the whole mp3 audio data. Resulting sample format is 32 bits float.
mp3_read_file_f32(filename: str, want_nchannels: int = 0, want_sample_rate: int = 0) -> miniaudio.DecodedSoundFile
Reads and decodes the whole mp3 audio file. Resulting sample format is 32 bits float.
mp3_read_file_s16(filename: str, want_nchannels: int = 0, want_sample_rate: int = 0) -> miniaudio.DecodedSoundFile
Reads and decodes the whole mp3 audio file. Resulting sample format is 16 bits signed integer.
mp3_read_s16(data: bytes, want_nchannels: int = 0, want_sample_rate: int = 0) -> miniaudio.DecodedSoundFile
Reads and decodes the whole mp3 audio data. Resulting sample format is 16 bits signed integer.
mp3_stream_file(filename: str, frames_to_read: int = 1024, want_nchannels: int = 0, want_sample_rate: int = 0) -> Generator[array.array, NoneType, NoneType]
Streams the mp3 audio file as interleaved 16 bit signed integer sample arrays segments.
read_file(filename: str) -> miniaudio.DecodedSoundFile
Reads and decodes the whole audio file. Resulting sample format is 16 bits signed integer.
vorbis_get_file_info(filename: str) -> miniaudio.SoundFileInfo
Fetch some information about the audio file (vorbis format).
vorbis_get_info(data: bytes) -> miniaudio.SoundFileInfo
Fetch some information about the audio data (vorbis format).
vorbis_read(data: bytes) -> miniaudio.DecodedSoundFile
Reads and decodes the whole vorbis audio data. Resulting sample format is 16 bits signed integer.
vorbis_read_file(filename: str) -> miniaudio.DecodedSoundFile
Reads and decodes the whole vorbis audio file. Resulting sample format is 16 bits signed integer.
vorbis_stream_file(filename: str) -> Generator[array.array, NoneType, NoneType]
Streams the ogg vorbis audio file as interleaved 16 bit signed integer sample arrays segments.
wav_get_file_info(filename: str) -> miniaudio.SoundFileInfo
Fetch some information about the audio file (wav format).
wav_get_info(data: bytes) -> miniaudio.SoundFileInfo
Fetch some information about the audio data (wav format).
wav_read_f32(data: bytes) -> miniaudio.DecodedSoundFile
Reads and decodes the whole wav audio data. Resulting sample format is 32 bits float.
wav_read_file_f32(filename: str) -> miniaudio.DecodedSoundFile
Reads and decodes the whole wav audio file. Resulting sample format is 32 bits float.
wav_read_file_s16(filename: str) -> miniaudio.DecodedSoundFile
Reads and decodes the whole wav audio file. Resulting sample format is 16 bits signed integer.
wav_read_file_s32(filename: str) -> miniaudio.DecodedSoundFile
Reads and decodes the whole wav audio file. Resulting sample format is 32 bits signed integer.
wav_read_s16(data: bytes) -> miniaudio.DecodedSoundFile
Reads and decodes the whole wav audio data. Resulting sample format is 16 bits signed integer.
wav_read_s32(data: bytes) -> miniaudio.DecodedSoundFile
Reads and decodes the whole wav audio data. Resulting sample format is 32 bits signed integer.
wav_stream_file(filename: str, frames_to_read: int = 1024) -> Generator[array.array, NoneType, NoneType]
Streams the WAV audio file as interleaved 16 bit signed integer sample arrays segments.
class PlaybackDevice(ma_output_format: int = 2, nchannels: int = 2, sample_rate: int = 44100, buffersize_msec: int = 200)
An audio device provided by miniaudio, for audio playback.
close(self)
Halt playback and close down the device.
start(self, audio_producer: Callable[[int, int, int], Union[bytes, array.array]]) -> None
Start the audio device: playback begins. The audio data is provided by the given audio_producer
generator. The generator gets sent the required number of frames and should yield the sample data
as raw bytes or as an array.array. (it should already be started before passing it in)
stop(self) -> None
Halt playback.
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