My own useful pre-commit hooks
Project description
mondeja's pre-commit hooks
Example configuration
- repo: https://github.com/mondeja/pre-commit-hooks
rev: v1.8.0
hooks:
- id: dev-extras-required
- id: root-editorconfig-required
args:
- -domain=my-web.xyz
- id: cloudflare-nameservers
args:
- -domain=my-web.xyz
- id: cloudflare-gh-pages-dns
args:
- -domain=my-web.xyz
- -username=my_gh_username
- id: file-check-lines
files: ^MANIFEST.in$
args:
- include README.md
- include LICENSE
Hooks
add-pre-commit-hook
Add a pre-commit hook to your configuration file if is not already defined.
Arguments
-repo=URL
(str) Repository of the new hook.-rev=VERSION
(str) Version of the new hook.-hook=ID
(str) Identifier of the new hook.
See repo-stream if you're wondering why you would need to add a pre-commit hook from another hook.
dev-extras-required
- Support for
pyproject.toml
andsetup.py
files is limited to printing errors, automatic file rewriting is not performed.
Check if your development dependencies contains all other extras requirements. If an extra requirement is defined in other extra group than your development one, it will be added to your development extra dependencies group. If your development group is not defined, it will be created.
This is useful if you want to execute python -m pip install -e .[dev]
to
install all the optional requirements of the package, so if you add a new
requirement to another groups, it will be added to development requirements.
Arguments
-extra=NAME
(str): Name for your development requirements extra group (as defaultdev
).-setup-cfg=PATH
(str): Path to yoursetup.cfg
file, mandatory if the extras requirements are defined in asetup.cfg
file and this is located in another directory than the current one.-pyproject-toml=PATH
(str): Path to yourpyproject.toml
file, mandatory if the extras requirements are defined in apyproject.toml
file and this is located in another directory than the current one.
file-check-lines
Check that a set of lines are included in a file. The file path must
be passed in the files
argument and only one can match against the
regex.
The positional arguments must be the lines to check for inclusion in the file, without newlines characters. Empty lines and lines composed by newlines characters will be ignored.
nameservers-endswith
Check that the nameservers of a domain ends with a string or raise an error.
You can use it to check if a site like Clouflare is managing a domain using
-nameserver=cloudflare.com
.
Arguments
-domain=DOMAIN
(str): Domain name whose nameservers will be checked.-nameserver=NAMESERVER
(str): String to end the domain name servers in.
cloudflare-nameservers
Check that Cloudflare is handling the nameservers of a domain.
Arguments
-domain=DOMAIN
(str): Domain name whose nameservers will be checked.
cloudflare-gh-pages-dns
Check that the DNS records of a Cloudflare site are configured to serve a static website under Github Pages.
You must define the environment variable
CF_API_KEY
with your Cloudflare API key.
The required DNS records to make it pass are:
Type | Name | Content |
---|---|---|
A | {domain} | 185.199.108.153 |
A | {domain} | 185.199.109.153 |
A | {domain} | 185.199.110.153 |
A | {domain} | 185.199.111.153 |
CNAME | www | {username}.github.io |
Arguments
-domain=DOMAIN
: Domain managed by Cloudflare whose DNS records will be checked.-username=USER
: Github username or organization under the Github Pages site is being served.
Environment variables
CF_API_KEY
: Cloudflare API key of the user that is managing the DNS records of the site using Cloudflare.
root-editorconfig-required
Check if your repository has an .editorconfig
file and if this has a root
directive defined as true
before section headers.
wavelint
Check if your WAVE files have the correct number of channels, frame rate, durations...
You need to install
Arguments
-nchannels=N
(int): Number of channels that your sounds must have.-sample-width=N
(int): Number of bytes that your sounds must have.-frame-rate=N
(int): Sampling frequency that your sounds must have.-nframes=N
(int): Exact number of frames that your sounds must have.-comptype=TYPE
(str): Compression type that your sounds must have.-compname=NAME
(int): Compression that your sounds must have.-min-duration=TIME
(float): Minimum duration in seconds that your sounds must have.-max-duration=TIME
(float): Maximum duration in seconds that your sounds must have.
More hooks
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