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File injection tool for Android developers using MotionLayout. Use scenemerge to reuse ConstraintSet/KeyFrameSet/etc definitions in multiple MotionScenes via a templating system.

Project description

scenemerge

File injection tool to allow reuse of ConstraintSet/KeyFrameSet/etc definitions in multiple MotionScenes.

Installation

pip install motionscene-merger

or

git clone https://github.com/motionscene-merger
python setup.py install

Then run with:

scenemerge .

Creating merge instructions

In your Android project res/xml directory:

  • Create a MotionScene file with content that you want to inject into some other file. The filename must start with _ e.g. res/xml/_my_injectable_motionscene.xml
  • Create a template for your parent MotionScene. Again, the filename must start with _ e.g. res/xml/_my_parent_motionscene.xml
    • add a line in this file with <inject src="source_filename"/> e.g:

          <?xml version="1.0" encoding="utf-8"?>
          <MotionScene
              xmlns:android="http://schemas.android.com/apk/res/android"
              xmlns:motion="http://schemas.android.com/apk/res-auto">
      
              <!-- Any other content here -->
      
              <inject src="my_injectable_motionscene"/>
      
              <!-- Any other content here -->
      
          </MotionScene>
      

Now when you run scenemerge the content from the MotionScene in _my_injectable_motionscene.xml will be copied in place into a new MotionScene file called my_parent_motionscene.xml in your res/xml directory. The <MotionScene...></MotionScene> tags will not be copied - only the content between them.

Please check the files in test/example_root_dir/res/inject for example source files.

Android Studio File Watcher

  • Install the File Watcher plugin for Android Studio via Settings -> Plugins.
  • Restart and open Settings -> Tools -> File Watchers, then click the + to create a new Watcher.
  • Set File type to XML.
  • Create a Scope with a pattern like file[app]:src/**/res/xml/_*.xml
  • Set Program to scenemerge in your environment. e.g. env/Scripts/scenemerge
  • Set Arguments to .
  • Set Working directoryto your app root.
  • OK

Now scenemerge should run automatically whenever you edit a res/xml/_YOUR_FILENAME.xml file, creating/updating the merged MotionScene file res/xml/YOUR_FILENAME.xml.

This project was written on a Sunday evening. It is unlikely to have any major updates but feel free to make pull requests or whatever. Hopefully MotionScene will someday have some kind built-in include/merge functionality and make this obsolete but this will have to do for now...

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