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A framework to create matrix games

Project Description

This is a framework that provides the ability to quickly and easily create games based on a two-dimensional matrix like Sokoban, Bomberman or maze puzzles in general. The playing field consists of rows and columns, and each intersection is defined by a cell. Each cell can contain objects (walls, items, players, opponents, etc.) that represent the structure of the game.

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Filename, Size & Hash SHA256 Hash Help File Type Python Version Upload Date
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Wheel 3.4 Dec 14, 2016
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Source None Dec 14, 2016
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