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New cmake project based on conan

Project description

newconan creates default project structure that is convenient for developing in IDEs like Clion and Visual Studio.


cmake >= 3.14


$ pip install newconan

Create Project

$ newconan TestExe                      # create exe project
$ newconan TestSharedLibrary -shared    # create shared library project
$ newconan TestStaticLibrary -static    # create static library project

Project Structure

├── .git
├── .travis
│   ├──
│   └──
├── assets
│   └── public
│       └── TestSharedLibrary
├── cmake
│   ├── conan.cmake
│   ├── symlink.cmake
│   └──
├── src
│   ├── main.cpp
│   └── main.h
├── test
│   └── test.cpp
├── .clang-format
├── .gitignore
├── .gitlab-ci.yml
├── .travis.yml
├── appveyor.yml
├── CMakeLists.txt
├── CMakeSettings.json
  • newconan will automatically create the git repository which is .git folder.
  • assets folder will contains resource files which will be symlink to ${CMAKE_CURRENT_BINARY_DIR}/bin/assets. In this way, your binary can use the relative path ./assets to access the resource files.
  • cmake folder contains some cmake macros to symlink folder and setup conan.
  • src folder contains the main source code for your project.
  • test folder contains all the test cpp files.
  • .clang-format is the default format that clang-format will use.
  • .gitignore ignores everything except exisiting folders and files. You can edit this file to add other folders to git.
  • .gitlab-ci.yml is the default ci configuration for gitlab.
  • .travis.yml and folder .travis is the default ci configuration for travis.
  • appveyor.yml is the default ci configuration for appveyor.
  • will be used by gitlab-ci to build and upload this project as conan recipe for others to use your library.
  • CMakeLists.txt will define a target for your project and link all the necessary libraries against it. CMakeLists.txt also scans test folder and create corresponding a test target for each cpp file.
  • CMakeSettings.json is used by Visual Studio. This file will make Visual Studio put the build folder relative to your project rather than some hashed folder which you can't find easily.
  • defines the library dependencies. conan will download and compile all the required libraries and copy *.dll/*.dylib to ${CMAKE_CURRENT_BINARY_DIR}/bin folder. At the same time, dependent library resource files will also be copied.
  • shows how to build this project using cmake and conan.

Add dependency

You can add library dependencies to your project by modifying the requires attribute of

class ProjectNameConan(ConanFile):
    name = "ProjectName"
    version = "1.0.0"
    settings = "os", "compiler", "build_type", "arch"
    requires = ( # Add dependencies here.

And then refresh cmake, conan will download and compile all the listed dependencies.

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