Tools for editing resources in SCUMM games.
Project description
NUTCracker
Tools for editing resources in SCUMM games.
NUT File Usage
Decoding
Decode all NUT files in given directory DATADIR
python -m nutcracker.decode_san DATADIR/*.NUT --nut --target OUTDIR
Creates a font image file named chars.png in OUTDIR which can be edited using regular image editing software (e.g. GIMP)
Encoding
Encode given font image (PNG_FILE) with given codec number (CODEC) using REF_NUT_FILE as reference
python -m nutcracker.encode_nut PNG_FILE --target NEW_NUT_FILE --ref REF_NUT_FILE --codec CODEC [--fake CODEC]
This will convert font image file back to font file (NEW_NUT_FILE) which can be used in game.
Available codecs:
- 21 (FT + The Dig*)
- 44 (COMI*)
*FONT3.NUT and the fonts in The Dig was actually encoded using codec 21 method but marked as 44.
It can be achieved using --codec 21 --fake 44
.
see examples in test.bat
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