A tool for converting Wavefront OBJ files to multiple MuJoCo meshes grouped by material.
Project description
obj2mjcf
A tool for converting Wavefront OBJ files to multiple MuJoCo meshes grouped by material.
Currently, MuJoCo does not support OBJ files with groups or objects (i.e., o
or g
). Furthermore, only 1 material can be assigned per mesh. This tool is designed to split such OBJ files into sub-meshes grouped by material. The resulting sub-meshes can then be used as a drop-in replacement for the original OBJ file. The result is vastly enhanced visuals for your model:
Before | After |
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Installation
The recommended way to install this package is via PyPI:
pip install obj2mjcf
If you additionally install V-HACD 4.0, this tool will create a convex decomposition of the mesh to use as the collision geometry.
Usage
usage: obj2mjcf [-h] --obj-dir STR [--use-vhacd] [--save-mtl] [--save-mjcf] [--verbose] [--vhacd-args.max-output-convex-hulls INT]
[--vhacd-args.voxel-resolution INT] [--vhacd-args.volume-error-percent FLOAT] [--vhacd-args.max-recursion-depth INT]
[--vhacd-args.disable-shrink-wrap] [--vhacd-args.fill-mode {FLOOD,SURFACE,RAYCAST}] [--vhacd-args.max-hull-vert-count INT]
[--vhacd-args.disable-async] [--vhacd-args.min-edge-length INT] [--vhacd-args.split-hull]
required arguments:
--obj-dir STR path to a directory containing obj files
optional arguments:
-h, --help show this help message and exit
--use-vhacd create a convex decomposition for the collision geom
--save-mtl save the mtl files
--save-mjcf save an example MJCF file
--verbose print verbose output
optional vhacd args arguments:
arguments to pass to V-HACD
--vhacd-args.max-output-convex-hulls INT
maximum number of output convex hulls (default: 64)
--vhacd-args.voxel-resolution INT
total number of voxels to use (default: 400000)
--vhacd-args.volume-error-percent FLOAT
volume error allowed as a percentage (default: 1.0)
--vhacd-args.max-recursion-depth INT
maximum recursion depth (default: 14)
--vhacd-args.disable-shrink-wrap
do not shrink wrap output to source mesh
--vhacd-args.fill-mode {FLOOD,SURFACE,RAYCAST}
fill mode (default: FLOOD)
--vhacd-args.max-hull-vert-count INT
maximum number of vertices in the output convex hull (default: 64)
--vhacd-args.disable-async
do not run asynchronously
--vhacd-args.min-edge-length INT
minimum size of a voxel edge (default: 2)
--vhacd-args.split-hull
try to find optimal split plane location
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