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A complete and up-to-date database of Old School Runescape (OSRS) items accessible using a Python API.

Project description

osrsbox

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A complete and up-to-date database of Old School Runescape (OSRS) items accessible using a Python API

The osrsbox package is a complete and up-to-date database of OSRS items that is accessible via a Python API. Complete means it holds every single item in OSRS. Up-to-date means this database is updated after every weekly game update to ensure accurate information. This package contains just the Python API and the actual item database - the tools and data used to build the item database are available from the osrsbox-db GitHub repository.

Table of Contents

Quick Start

  • Make sure you have >= Python 3.6
  • Install package using: pip install osrsbox
  • Import items API using: from osrsbox import items_api
  • Load all items using: all_db_items = items_api.load()
  • Loop items using: for item in all_db_items: print(item.name)

Package Requirements

  • Python 3.6 or above
  • Dataclasses package (if Python is below 3.7)

Installation

The easiest way to install the osrsbox package is through the Python Package Index using the pip command. You need to have pip installed - and make sure it is updated (especially on Windows). Then you can install the osrsbox package using the following pip command:

pip install osrsbox

This package is consistently updated - usually after each weekly in-game update. This is because the in-game update usually introduces additional items into the game or changes existing items. Therefore, you should regularly check and update the osrsbox package. To achieve this, run pip with the upgrade flag.

pip install --upgrade osrsbox

Usage

The key use of the osrsbox package is to load and automate the processing of OSRS items and their associated metadata.

You can load the package using import osrsbox, however, you probably want to load the items_api module. A simple example of using the package to load all the items, then loop and print out the item ID and name of every item in OSRS is provided below:

>>> from osrsbox import items_api
>>> all_db_items = items_api.load()
>>> for item in all_db_items:
...     print(item.id, item.name)

OSRS Items API

Each item is represented by Python objects, specifically using Python dataclasses. There are three types of objects that can be used to represent part of an in-game OSRS item, each outlined in the following subsections.

Item Definition

An ItemDefinition object type includes basic item metadata such as id, name, examine text, store cost, high_alch and low_alch values and quest_item association. Every item object in the item database. All of the properties available are listed in the table below including the property name, the data types used, a description of the property and if the property is required to be populated - if not required, the property value can potentially be set to None.

Property Data type Description Required
id integer Unique OSRS item ID number. Yes
name string Name of the item. Yes
members boolean If the item is a members-only. Yes
tradeable boolean If the item is tradeable (between players and on the GE). Yes
tradeable_on_ge boolean If the item is tradeable (only on GE). Yes
stackable boolean If the item is stackable (in inventory). Yes
noted boolean If the item is noted. Yes
noteable boolean If the item is noteable. Yes
linked_id_item integer The linked ID of the actual item (if noted/placeholder). No
linked_id_noted integer The linked ID of an item in noted form. No
linked_id_placeholder integer The linked ID of an item in placeholder form. No
placeholder boolean If the item is a placeholder. Yes
equipable boolean If the item is equipable (based on right-click menu entry). Yes
equipable_by_player boolean If the item is equipable by a player and is equipable in-game. Yes
cost integer The store price of an item. Yes
lowalch integer The low alchemy value of the item (cost * .4). Yes
highalch integer The high alchemy value of the item (cost * .6). Yes
weight number The weight (in kilograms) of the item. No
buy_limit integer The GE buy limit of the item. No
quest_item boolean If the item is associated with a quest. Yes
release_date string Date the item was released (in ISO8601 format). No
duplicate boolean If the item is a duplicate. Yes
examine string The examine text for the item. No
wiki_name string The OSRS Wiki name for the item. No
wiki_url string The OSRS Wiki URL (possibly including anchor link). No
equipment object The equipment bonuses of equipable armor/weapons. No
weapon object The information about weapon properties. No

Item Equipment

Many items in OSRS are equipable, this includes armor, weapons, and other wearable items. Any equipable item has additional properties stored as an ItemEquipment object including attributes such as attack_slash, defence_crush and melee_strength values. The ItemEquipment object is nested within an ItemDefinition under the equipment key. It is very important to note that not all items in OSRS are equipable. Only items with the equipable_by_player property set to true are equipable. The equipable property is similar, but this is the raw data extracted from the game cache - and can sometimes be incorrect (not equipable by a player). All of the properties available for equipable items are listed in the table below including the property name, the data types used, a description of the property and if the property is required to be populated - if not required, the property value can potentially be set to None.

Property Data type Description Required
attack_stab integer The attack stab bonus of the item. Yes
attack_slash integer The attack slash bonus of the item. Yes
attack_crush integer The attack crush bonus of the item. Yes
attack_magic integer The attack magic bonus of the item. Yes
attack_ranged integer The attack ranged bonus of the item. Yes
defence_stab integer The defence stab bonus of the item. Yes
defence_slash integer The defence slash bonus of the item. Yes
defence_crush integer The defence crush bonus of the item. Yes
defence_magic integer The defence magic bonus of the item. Yes
defence_ranged integer The defence ranged bonus of the item. Yes
melee_strength integer The melee strength bonus of the item. Yes
ranged_strength integer The ranged strength bonus of the item. Yes
magic_damage integer The magic damage bonus of the item. Yes
prayer integer The prayer bonus of the item. Yes
slot string The equipment slot associated with the item (e.g., head). Yes
requirements object, null An object of requirements {skill: level}. Yes

Item Weapon

A select number of items in OSRS are equipable weapons. Any equipable item that is a weapon has additional properties stored as an ItemWeapon object including attributes such as attack_speed and weapon_types values. The ItemWeapon object is nested within an ItemDefinition under the weapon key. Additionally, each weapon has an array of combat stances associated with it to determine the combat_style, attack_type, attack_style and any bonuses or combat experience association. It is very important to note that not all items in OSRS are equipable weapons. Only items with the equipable_weapon property set to true are equipable. All of the properties available for equipable weapons are listed in the table below including the property name, the data types used, a description of the property and if the property is required to be populated - if not required, the property value can potentially be set to None

Property Data type Description Required
attack_speed integer The attack speed of a weapon. Yes
weapon_type string The weapon classification (e.g., axe) Yes
stances array An array of weapon stance information Yes

Changelog

  • 1.1.26: Release for game update: 2019/08/22.
  • 1.1.25: Updated project documentation.
  • 1.1.24: Updated JSON schema and added duplicate item property.
  • 1.1.23: Release for game update: 2019/08/15.
  • 1.1.22: Release for game update: 2019/08/08.
  • 1.1.21: Release for game update: 2019/07/25 and 2019/08/01 (SOTE).
  • 1.1.20: Improved item data accuracy. Added wiki_name property and wiki_url anchor.
  • 1.1.19: Release for game update: 2019/07/18.
  • 1.1.18: Fixed stackable property. Added improved item ID linking.
  • 1.1.17: Release for game update: 2019/07/11.
  • 1.1.16: Converted all release_date values to ISO8601 format.
  • 1.1.15: Release for game update: 2019/07/04.
  • 1.1.14: Release for game update: 2019/06/27.
  • 1.1.13: Release for game update: 2019/06/20.
  • 1.1.12: Release for game update: 2019/05/30.
  • 1.1.11: Release for game update 2019/06/06.
  • 1.1.10: Release for game update 2019/05/23.
  • 1.1.9: Release for game update 2019/05/16.
  • 1.1.8: Release for week 2019/05/09 (no actual game update).
  • 1.1.7: Release for game update 2019/05/02.
  • 1.1.6: Release for game update 2019/04/25, added ItemWeapon class.
  • 1.1.5: Release for game update 2019/04/18.
  • 1.1.4: Update for changes to new treasure trail items.
  • 1.1.3: Release for game update 2019/04/11.
  • 1.1.2: Converted ItemDefinition, ItemEquipment to dataclass.
  • 1.1.1: Release for game update 2019/04/04.
  • 1.1.0: Changed equipable item requirements to an object.
  • 1.0.9: Release for game update 2019/03/28.
  • 1.0.8: Fixed packaging issue.
  • 1.0.7: Updated project documentation.
  • 1.0.6: Fixed package install bug.
  • 1.0.5: Release for game update 2019/03/21.
  • 1.0.4: Configured Travis CI for automated deployment.
  • 1.0.3: Release for game update 2019/03/14.
  • 1.0.2: Release for game update 2019/03/07.
  • 1.0.1: Release for game update 2019/02/14.
  • 1.0.0: Initial release.

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