A python library that emulates the osu! stable client
Project description
osu.py
osu.py is a python library that emulates part of the online functionality of the osu! stable client. This is still a work in progress, but I decided to release it anyways.
IMPORTANT:
Use this library at your own risk! I am not responsible for anything that can happen to your account. If you want to test it out on a private server, you can set the server
attribute when initializing the client.
You can install this package with pip:
pip install osu
Or build it manually:
git clone https://github.com/Lekuruu/osu.py.git
cd osu.py
python setup.py install
Features
- Receiving player stats
- Sending/Receiving chat messages
- Up to 12 clients (Tournament Client)
- Spectating other players
- Documentation
- Multiplayer
Example
Here is a small example of how to use this package:
from osu.constants import ServerPackets
from osu import Game
# Initialize the game class
game = Game(
USERNAME,
PASSWORD
)
# Simple message handler
@game.events.register(ServerPackets.SEND_MESSAGE)
def on_message(sender, message, target):
if message.startswith('!ping'):
sender.send_message('pong!')
# Run the game
game.run()
This project is also a good example.
If you have any questions, feel free to contact me on discord: lekuru
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