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A python library that emulates the osu! stable client

Project description

osu.py

Python 3.9+ License

osu.py is a python library that emulates part of the online functionality of the osu! stable client. This is still a work in progress, but I decided to release it anyways.

IMPORTANT: Use this library at your own risk! I am not responsible for anything that can happen to your account. If you want to test it out on a private server, you can set the server attribute when initializing the client.

You can install this package with pip:

pip install osu

Or build it manually:

git clone https://github.com/Lekuruu/osu.py.git
cd osu.py
python setup.py install

Features

  • Receiving player stats
  • Sending/Receiving chat messages
  • Up to 12 clients (Tournament Client)
  • Spectating
  • Avatars
  • Comments
  • Replays
  • Scores/Leaderboards
  • osu!direct
  • Documentation
  • (Multiplayer)

Example

Here is a small example of how to use this package:

from osu.constants import ServerPackets
from osu.objects import Player
from osu import Game

# Initialize the game class
game = Game(
  USERNAME,
  PASSWORD
)

# Simple message handler
@game.events.register(ServerPackets.SEND_MESSAGE)
def on_message(sender: Player, message: str, target: Player):
  if message.startswith('!ping'):
    sender.send_message('pong!')

# Run the game
game.run()

You can also run tasks, independent of server actions:

# Example of a task, running every minute
@game.tasks.register(minutes=1, loop=True)
def example_task():
  ...

This project is also a good example and it was also the reason why I even started this project.


If you have any questions, feel free to contact me on discord: lekuru

Project details


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osu-1.2.0.tar.gz (34.7 kB view hashes)

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