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Pandeia 3D Exposure Time Calculator compute engine

Project description

The Pandeia engine is a ‘simulation-hybrid’ engine that performs calculations on two-dimensional astronomical scenes created by the user. It uses a pixel-based 3D approach, modeling both the spatial and wavelength dimensions using realistic PSFs for each instrument mode, and handles saturation, correlated read noise, and inter-pixel capacitance.

Installation and setup instructions (including a required data package) for Pandeia can be found at this Space Telescope Science Institute page:

Usage guides for Pandeia can be found here:

Any questions about Pandeia should be directed to the JWST Help Desk at

Project details

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