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THE python graphical library

Project description

Panik-Core's logo

Welcome to the Panik-Core engine

THE python graphical library

The panik-core engine was built around pygame removing small mistakes that often unexperienced pygame developers do that feed on performance. With panik-core, you will finish your first project in no time with the help of pre-made game object classes such as Entitys with collision, Parents and its sophisticated gui widgets using pygame_gui.


Installation

Using pip:


pip install panik-core

Inside Python:

from panik_core import *

A minimal window

from panik_core import *



window = Window("A minimal window", 600, 400) # create a window

window.background = (255, 255, 255)

window.showfps = True



ev = Events() # event object



def  main():

	run = 1

	while  run:

		window.tick(30) # set fps

		events = ev.get()

		for  event  in  events:

			if  event.type == ev.QUIT:

				run = 0

		window.update() # update the window



if  __name__ == '__main__':

	main()

Project details


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panik_core-0.0.2.tar.gz (7.7 kB view hashes)

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