THE python graphical library
Project description
Welcome to the Panik-Core engine
THE python graphical library
The panik-core engine was built around pygame removing small mistakes that often unexperienced pygame developers do that feed on performance. With panik-core, you will finish your first project in no time with the help of pre-made game object classes such as Entitys with collision, Parents and its sophisticated gui widgets using pygame_gui.
Installation
Using pip:
pip install panik-core
Inside Python:
from panik_core import *
A minimal window
from panik_core import *
window = Window("A minimal window", 600, 400) # create a window
window.background = (255, 255, 255)
window.showfps = True
ev = Events() # event object
def main():
run = 1
while run:
window.tick(30) # set fps
events = ev.get()
for event in events:
if event.type == ev.QUIT:
run = 0
window.update() # update the window
if __name__ == '__main__':
main()
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