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pi3d OpenGLES2 3D graphics library

Project description

Pi3D written by Tim Skillman, Paddy Gaunt, Tom Ritchford Copyright (c) 2015

There’s plenty of 3D code flying around at the moment for the Raspberry Pi, but much of it is rather complicated to understand and most of it can sit under the bonnet!

pi3d is a Python module that aims to greatly simplify writing 3D in Python whilst giving access to the power of the Raspberry Pi GPU. It enables both 3D and 2D rendering and aims to provide a host of exciting commands to load in textured/animated models, create fractal landscapes, shaders and much more.

The pi3d module runs on platforms other than the Raspberry Pi (On Windows using pygame, on linux using the X server directly and on Android using python-for-android) and runs with python 3 as well as 2. The OpenGLES2.0 functionality of the Raspberry Pi or Android is used directly or via mesa or ANGLE on ‘big’ machines. This makes it generally faster and opens up the world of shaders that allow effects such as normal and reflection maps, blurring and many others. It has various demos of built-in shapes, landscapes, model loading, walk-about camera and much more! See the demos included with this code and experiment with them ..

See full version of the documentation here http://pi3d.github.com/html/index.html

Demos for Pi3D are now stored at https://github.com/pi3d/pi3d_demos

FAQ at http://pi3d.github.io/html/FAQ.html

discussion group at https://groups.google.com/forum/#!forum/pi3d

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