A package that contains a Pokémon simulation game.
Project description
Anybody here play Pokémon?
Just me? That's fine.
This program is a text-based game that simulates Pokémon and Pokémon battles and runs right in the terminal. For a more detailed description of the game, check out game_blurb.md. For a demonstration of how to play the game, check out this YouTube video (and like and comment and subscribe). The packaged version of the game is maintained here: https://github.com/4ntoined/pokemonpy-package.
Installing the game
Installing and playing the game requires (1) access to the command line and (2) Python 3.
Access to the command line/terminal:
- Search your computer for 'terminal' or 'command line'.
- On Windows, you'll probably want to use PowerShell and NOT the Command Prompt (cmd.exe).
- Alternatively, there is Windows Subsystem for Linux, which gives you a Linux-like command line environment, if you're will to jump through a few hoops. This is my preferred way to play in Windows as I have no idea how to use PowerShell or CMD.
Python:
- Python 3.7(ish) or later
- https://www.python.org
- For Windows players check out: https://learn.microsoft.com/en-us/windows/python/beginners
pip
The game is available on the Python Package Index (package here) and can be installed via pip:
pip install pokemonpy
conda
The game is also available as a package through the Anaconda distribution of Python (package here) and can be installed with conda:
conda install antoi::pokemonpy
Starting the game
With the package installed, you can start the game using the rungame.py
script in the scripts
folder:
python3 rungame.py
You can give the script some optional arguments when you call it:
python3 rungame.py -m -c config_file_path -n "your name" -o "rivals name" -w how_big_to_display_the_game -p number_of_starter_parties -s number_of_pokémon_per_party`
-m to mute the game start-up
-c to tell the game to use a particular configuration file
-n to set your name, used to display in battles
-o to set the name of the rival trainer in the Battle! mode.
-w to set the length of banners and headers throughout the game, defaults to 64 I think
-p to set the number of parties you start with
-s to set the number of Pokémon in each of those parties
-h to have all of this told to you again but by python
Alternatively, you can:
- start a live session of Python
- import the package, initialize the game object, and start the game:
python3
import pokemonpy.pokemon as pk
game1 = pk.game()
game1.startgame()
The options for the startgame() function:
pokemonpy.pokemon.game.startgame(
configname='config.txt', mutegame=(True or False), username="Your Name", opponentname="Op Name", nparty=1, nstart=6, gw=64)
configname - str, to have the game use a particular configuration file
mutegame - bool, set to True to skip the pre-game text
username - str, your name
opponentname - str, the name of the rival trainer
nparty - int, number of Pokémon parties you start with
nstart - int, number of Pokémon in each party
gw - int, sets the length of banners and headers
Some fun things to try with the package
from pokemonpy.base_pokemon import *
parties, fields = maker(2,6,2)
bb = battle(parties[0],parties[1],fields[0],usr_name='Your Name',cpu_name='The Ops')
bb.startbattle()
That's a Pokémon battle in 4 lines. I'm a legend.
Try:
from pokemonpy.base_pokemon import *
parties, fields = maker(2,6,2)
print_party(parties[0])
parties[0][0].summary()
parties[0][0].appraisal()
parties[0][0].save('poke.sav')
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