A draughts library with advenced (customizable) WEB UI move generation and validation, PDN parsing and writing. Supports multiple variants of game.
Project description
py-draughts
Efficient modern and flexible implementation of the draughts game with a beautiful web interface. Supports multiple variants of the game and allows playing against AI.
Installation
pip install py-draughts
Key features
- Provides beautiful web interface for testing your engine/playing against AI.
- Supports multiple variants of the game (with different board size).
standard
,american
etc. - Follows international draughts standards. like
fen
pdn
etc. - Allows to easily create new variants of the game. by extending the
Board
class. - Accurate documentation generated from code.
Documentation
Usage
Displays simple ascii board
>>> from draughts.standard import Board
>>> board = Board()
Board initialized with shape (10, 10). (base.py:108)
>>> board
. b . b . b . b . b
b . b . b . b . b .
. b . b . b . b . b
. . . . . . . . . .
. . . . . . . . . .
. . . . . . . . . .
. . . . . . . . . .
w . w . w . w . w .
. w . w . w . w . w
w . w . w . w . w .
Make and undo moves
>>> board.push_from_str("37-32")
>>> board.push_from_str("14-19")
>>> board.push_from_str("32-28")
>>> board.push_from_str("19-23")
>>> board.pop() # undo last move
>>> board.push_from_str("19-23")
>>> board.push_from_str("28x19")
>>> board
. b . b . b . b . b
b . b . b . b . b .
. b . b . b . . . b
. . . . . . w . . .
. . . . . . . . . .
. . . . . . . . . .
. . . . . . . . . .
w . . . w . w . w .
. w . w . w . w . w
w . w . w . w . w .
Generate legal moves and validate moves
>>> board.push_from_str("10x42")
Move: 10->42 is correct, but not legal in given position.
Legal moves are: [Move: 36->31, Move: 37->32, Move: 37->31, Move: 38->33, Move: 38->32, Move: 39->34, Move: 39->33, Move: 40->35, Move: 40->34]
>>> list(board.legal_moves)
[Move: 36->31, Move: 37->32, Move: 37->31, Move: 38->33, Move: 38->32, Move: 39->34, Move: 39->33, Move: 40->35, Move: 40->34]
Generate fen string and load board from fen string
>>> board =Board.from_fen("W:W4,11,28,31,K33,K34,38,40,K41,43,K44,45,K46,47:BK3,21,27,32")
Board initialized with shape (10, 10). (base.py:109)
>>> board.push_from_str("28-37")
>>> board.fen
'[FEN "B:W4,11,31,K33,K34,37,38,40,K41,43,K44,45,K46,47:BK3,21,27"]'
American checkers
>>> from draughts.american import Board
>>> board = Board()
Board initialized with shape (8, 8). (base.py:108)
>>> board
. b . b . b . b
b . b . b . b .
. b . b . b . b
. . . . . . . .
. . . . . . . .
w . w . w . w .
. w . w . w . w
w . w . w . w .
UI
- Allows to play against AI.
- Allows to play vs another player. (on the same computer)
- Allows to test and find bugs in your engine.
from draughts.server import Server
Server().run()
Use for testing your engine.
Example with simplest possible engine.
>>> server = Server(get_best_move_method=lambda board: np.random.choice(list(board.legal_moves)))
>>> server.run()
INFO: Started server process [1617]
INFO: Waiting for application startup.
INFO: Application startup complete.
INFO: Uvicorn running on http://127.0.0.1:8000 (Press CTRL+C to quit)
It is as simple as that!
testing best moves finding methods:
Contributing
Contributions to this project are welcome. If you encounter any issues or have suggestions for improvements, please open an issue or submit a pull request on the project repository.
Bibliography
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