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Easy to use TCP socket based on libevent

Project description

Version:
0.1.4
Download:

http://pypi.python.org/pypi/py_eventsocket

Source:

https://github.com/agoragames/py-eventsocket

Keywords:

python, mocking, testing, unittest, unittest2

Overview

EventSocket is a wrapper around standard Python sockets that provides a simple callback API for handling reading, accepting, closures and errors. It is built specifically for TCP sockets, though it may be compatible with any socket family that uses send and recv (i.e. not UDP).

Examples

See the scripts directory for examples of how to use EventSocket.

http_client

A client which runs simultaneous requests to an http server. Mimics behavior of siege, though it only supports a few options.

proxy

A simple proxy which forwards data from localhost to another host:port. Shows examples of setting up a server socket, handling an incoming connection and socket closures.

Installation

To install using pip,:

$ pip install py-eventsocket

If installing from source:

  • with development requirements (e.g. testing frameworks)

    pip install -r development.txt
  • without development requirements

    pip install -r requirements.txt

Bug tracker

If you have any suggestions, bug reports or annoyances please report them to our issue tracker at https://github.com/agoragames/py-eventsocket/issues

License

This software is licensed under the New BSD License. See the LICENSE.txt file in the top distribution directory for the full license text.

Project details


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Source Distribution

py_eventsocket-0.1.5.tar.gz (8.9 kB view hashes)

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