Python bindings for the VE Offloading API
Project description
PyVEO: Python bindings to VEO
This package provides python bindings to VEO: Vector Engine Offloading.
Introduction
The NEC Aurora Tsubasa Vector Engine (VE) is a very high memory bandwidth vector processor with HBM2 memory in the form-factor of a PCIe card. Currently up to eight VE cards can be inserted into a vector host (VH) which is typically a x86_64 server.
The primary usage model of the VE is as a standalone computer which uses the VH for offloading its operating system functionality. Each VE card behaves like a separate computer with its own instance of operating system (VEOS), it runs native VE programs compiled for the vector CPU that are able to communicate with other VEs through MPI.
A second usage model of VEs lets native VE programs offload functionality to the VH with the help of the VHcall mechanisms. The VH is used by the VE as an accelerator for functions it is better suited for, like unvectorizable code.
The third usage model is the classical accelerator model with a main program compiled for the VH running high speed program kernels on the VE. A mechanism for this usage model is the VE Offloading (VEO) library provided by the veofload and veoffload-veorun RPMs.
This Python module is an implementation of the VEO API for Python programs. It is an extension to the C API and exposes the mechanisms through Python objects.
Python VEO API
Overview
The Python classes are depicted as boxes (VeoProc, VeoLibrary, VeBuild, ...), some of their methods are labeling arrows that lead to new classes. The following sections document the classes, their methods and attributes.
VeoProc
A VeoProc
object corresponds to one running instance of the veorun
VE program that controls one address space on the VE. The command
from veo import *
proc = VeoProc(nodeid)
creates a VEO process instance on the VE node nodeid
. By default VeoProc()
starts /opt/nec/ve/libexec/veorun
. It can be replaced by an own version with
statically linked libraries by pointing the environment variable VEORUN_BIN
to it.
Starting with VEO version 1.3.2 a statically linked veorun can also be specified as an argument when calling veo_proc_create_static(). This new VEO API call was implemented into the VepProc __init() method, which can now take the statically compiled veorun binaries path as an additional argument:
from veo import *
proc = VeoProc(nodeid, veorun_bin_path)
This change is available at and after the v1.3.3 tag of py-veo.
Methods:
load_library(libname)
loads a.so
dynamically linked shared object fileinto the VEOProc address space. It returns aVeoLibrary
object.static_library()
returns aVeoLibrary
object exposing the symbols and functions statically linked with the runningveorun
-instance of thisVeoProc
.alloc_mem(size_t size)
allocates a memory buffer of size size on the VE and returns aVEMemPtr
object that points to it.free_mem(VEMemPtr memptr)
frees the VE memory pointed to by theVEMemPtr
argument.read_mem(dst, VEMemPtr src, size_t size)
read memory from the VE memory buffer that src points to into the dst object transfering size bytes. The dst python object must support the buffer protocol.write_mem(VEMemPtr dst, src, size_t size)
write size bytes from the src object to the VE memory buffer pointed to by the dst VEMemPtr. The src object must support the buffer protocol.open_context()
opens a worker thread context on the VE.close_context(VeoContext ctx)
closes a context on the VE.get_function(name)
searches for the function name in theVeoFunction
cache of eachVeoLibrary
object of the currentVeoProc
and returns theVeoFunction
object. A VE function appears in a library's cache only if it was looked up before with thefind_library()
method of theVeoLibrary
object.
Attributes:
nodeid
is the VE node ID on which theVeoProc
is running.context
is a list with the contexts active in the currentVeoProc
instance.lib
is a dict of theVeoLibrary
objects loaded into theVeoProc
.
VeoCtxt
VE Offloading thread context that corresponds to one VE worker thread. Technically it is cloned from the control thread started by the VeoProc therefore all VeoCtxt instances share the same memory and are controlled by their parent VeoProc.
Each VE context has two queues, a command queue and a completion queue. Calling an offloaded VE function creates a request on the command queue, when the request is finished the result is added to the completion queue.
Methods:
async_read_mem(dst, VEMemPtr src, size_t size)
queue a request to read memory from the VE memory buffer that src points to into the dst object transfering size bytes. The dst python object must support the buffer protocol.async_write_mem(VEMemPtr dst, src, size_t size)
queue a request to write size bytes from the src object to the VE memory buffer pointed to by the dst VEMemPtr. The src object must support the buffer protocol.
Attributes:
proc
: the VeoProc to which the context belongs.
TODO: expose the PID/TID of a VeoCtxt such that we can pin it to certain cores.
VeoLibrary
Functions that need to be called on the VE must be loaded into the
VeoProc by loading a shared library .so file into the process
running on the VE. This is done by calling the load_library()
method
of the VeoProc instance. The result is an instance of the
VeoLibrary class.
Example:
import os
lib = proc.load_library(os.getcwd() + "/libvetest.so")
A special instance of VeoLibrary is the "static" library, that
represents the functions and symbols statically linked with the
veorun VE program that has been started by the VeoProc
instance. It does not need to be loaded but can be accessed by the
method static_library()
.
slib = proc.static_library()
The static library feature only needs to be used when the offloaded
functions can not be linked dynamically or cannot be compiled with
-fpic
, for example because some of the libraries it uses is not
available as dynamic library.
Methods:
get_symbol(name)
: find a symbol's address in the VeoLibrary and return it as a VEMemPtr.find_function(name)
: find a function in the current library and return it as an instance of VeoFunction.
Unknown attributes of a VeoLibrary object are treated like functions
that are implicitly searched with the find_function(). The search is
only done once and the VeoFunction object is cached inside the
object in the func dict (see below). If the function is not found an
exception will be raised. This means that a function foo inside a
library object lib can be simply addressed as lib.foo
.
Attributes:
name
: the name of the library, actually the full path from which it was loaded. The "static" library has the name__static__
.proc
: the VeoProc instance to which the library belongs.func
: adict
containing all functions that were 'found' in the current library. The values are the corresponding VeoFunction instances.symbol
: adict
containing all symbols and their VEMemPtr that were searched and found in the current library.
VeoFunction
Offloaded functions located inside VeoLibrary objects are
represented by instances of the VeoFunction class. This object
logically "belongs" to the VeoLibrary in which the function was
located by calling the find_function()
method. The object contains
the address of the function in the VE address space of the VeoProc
process. If you have multiple processes that you use (for example
because you use multiple VE cards on the same hosts), the function
needs to be located in each of them, and you will need to handle
multiple instances of VeoFunction, one for each VeoProc.
Once "found" in a library, the VeoFunction instance is added to the
func
dict of the VeoLibrary with the function name as key. The
method get_function()
of VeoProc can search the function name
inside the VeoLibrary hashes of all libraries loaded into the
process.
Methods:
args_type(*args)
: sets the data types for the arguments of the function. The arguments must contain strings describing the base data types: "char", "short", "int", "long", "float", "double", preceeded by "unsigned" if needed, ending with a "*" if the data types represent pointers. "void *" is a valid data type as an argument. Arrays are not allowed. Structs should not be passed by value, only by reference.ret_type(rettype)
: specify the data type of the return value as a string. Same restrictions as for arguments apply. "void" is a valid return type.__call__(VeoCtxt ctx, *args)
: the call method allows to asynchronously offload a function call to the VE.ctx
specifies a VeoContext in which the function should be called,*args
are the arguments of the function, corresponding to the prototype set with theargs_type()
method. The__call__
method allows one to use an instance of the class as if it were a function. It returns a VeoRequest object.
Attributes:
lib
: the VeoLibrary object to which the function belongs.name
: the name of the function inside the VE process._args_type
: the argument types string list._ret_type
: the return value type string.
The call method supports a special kind of argument: an instance
of the class OnStack. The object OnStack(buff, size)
will result
in the buffer buff of size size being copied over onto the VE
stack and behave like a temporary variable of the calling
function. The corresponding argument will point to the address on the
stack. Currently only arguments with intent "IN" are supported,
i.e. they should only be read by the callee. They are lost after the
VE function finishes and are overwritten by the following VEO function
call.
Notes:
The arguments to a function must fit into a 64 bit register. It is possible to pass values (char, int, long, float, double) or pointers to memory locations inside the VE process. When passing something like a struct, the value of the struct must be transfered to VE memory separately, before calling the function, and the corresponding argument should point to that memory location.
A maximum of 32 arguments to a function call are supported. When the number of arguments doesn't exceed 8, the arguments are passed in registers. For more than 8 arguments the values are passed on stack.
Calling a function is asynchronous. The function and its arguments are queued in the command queue of the VeoContext.
OnStack
With OnStack it is possible to pass in and out arguments that need to be accessed by reference. Python objects that support the buffer interface are supported as arguments of OnStack. The initialization syntax is:
OnStack(buff, [size=...], [inout=...])
with the arguments:
buff
: is a python object that supports the buffer interface and is contiguous in memory.size
: can limit the size of the transfer. If not specified, the size of the buffer is used.inout
: the scope of the transfer, can beVEO_INTENT_IN
,VEO_INTENT_OUT
orVEO_INTENT_INOUT
.
With VEO_INTENT_IN the Python buff object's buffer is copied onto the VE stack right before calling the VE kernel. With VEO_INTENT_OUT the buffer is not copied in but copied out from the VE's stack into the Python object's buffer after the VE kernel has finished execution. VEO_INTENT_INOUT obviously copies data in before execution and out after.
VeoRequest
Each call to a VeoFunction returns a VeoRequest which helps track the status of the offloaded function call and retrieve its result.
Methods:
wait_result()
: wait until the request has been completed. Returns the result, converted to the data type as specified with the VeoFunctionret_type()
method. Raises anArithmeticError
if the function raised an exception, and aRuntimeError
if the execution failed in another way.peek_result()
: immediately returns after checking whether the request was completed or not. If the request was completed, it returns the result, likewait_result()
. If the command did not finish, yet, it returns aNameError
exception. The other error cases are the same as forwait_result()
.
Attributes:
req
: the internal request ID inside the VeoCtxt command queue.ctx
: the VeoCtxt context this request belongs to.
VEMemPtr
A VEMemPtr object represents a pointer to a memory location on the VE, inside a VeoProc process. It can be created by allocating memory inside a VeoProc process, finding a symbol inside a VeoLibrary, or simply instantiating a VEMemPtr when the VE address is known.
Example:
ve_buff = proc.alloc_mem(10000)
table = lib.get_symbol("table_inside_library")
Attributes:
addr
: the memory location within the processes' VE virtual address space.size
: the size of the memory object. This is only know if the VEMemPtr was created byalloc_mem()
. It is useful for debugging, has no function otherwise.proc
: the VeoProc instance to which the memory belongs.
VeBuild
A VeBuild
object provides simple wrapper functionality around
SX-Aurora compilation and linking of VE code into either a dynamically
shared object usable as a loadable VeoLibrary, or a statically
linked veorun that includes the VE kernels. It also allows to inline
C, C++, Fortran code into the Python program, and compile it from
within the Python program. This way interactive examples of using the
VE for offloading can be completely contained within a Python program
eg. inside a Jupyter or iPython notebook.
It is necessary to store the VEO kernels on disk and load them from there because VEO can not load kernels from memory, yet.
VeBuild
is very simple code that still has some flaws regarding the
error handling and returns little information when errors occur. It is
really meant for small experiments, not for serious code development.
Methods:
set_c_src(label, content, [flags=...], [compiler=...])
: set a C source code module labeled by label. The method accepts following arguments:- label: a string with a name for this source code block. The source code block's content will end up in a file called <label>.c.
- content: a raw string with the C code for this source block.
- flags: optional named parameter with override flags for the compilation of this source code block. Must contain
-fpic
! - compiler: optional named parameter which overrides the default ncc C compiler for this source code block.
set_cpp_src(label, content, [flags], [compiler])
: same as set_c_src() for C++ code.set_ftn_src(label, content, [flags], [compiler])
: same as set_c_src() for Fortran code.set_build_dir(dirname)
: set the directory in which the source blocks will be copied into files, the object files will be compiled and the .so and veorun files will be stored.build_so([label], [flags=...], [libs=[...]], [linker=...], [verbose=True])
: build a dynamically shared object from all registered source code blocks. Each source code block will be compiled as a separate object file and they will be linked together. The method returns the name of the.so
file, if successful, None otherwise. This can raise exceptions!- label: an optional name for the
.so
file. If not specified, the name will be set to that of the first source block's label. - flags: a string with override flags for linking the
.so
file. - libs: a Python array with further libraries of objects to be linked. The strings will be added to the linker command.
- linker: a string overriding the linker that is detected by the build command.
- verbose: a boolean activating verbose output of comilation commands and their output. The default value is False.
- label: an optional name for the
build_veorun([label], [flags=...], [libs=[...]], [verbose=True])
: build a veorun executable from the registered source code blocks. This executable can be used to create a VeoProc instance. The options are identical to those of build_so(). The method uses the mk_veorun_static command from the veoffload-veorun package. The command returns the name of the veorun executable if successful.clean()
: remove the source code and object files which were written during the compilation. The .so and veorun files are not deleted.clear()
: remove the internally stored source code blocks.realclean()
: calls the clean() method and removes all written .so and veorun files. Also remove the build directories that were created. A call to realclean() followed by a call to clear() initializes the VeBuild object and removes most of the things it created.
A source code block can be replaced or updated by calling the set_XYZ_src() method again with the same label.
When building a shared object or a statically linked veorun file the
source code blocks will be written into source files named after their
labels, in the current working directory. Make sure you don't
overwrite anything! These source files are compiled into objects files
(also in the current directory) and linked together into the .so
or the veorun file.
NOTE: When using the tripple quotes """, always prepend them by 'r' (r""") such that the content is interpreted as raw string. Otherwise the escaped characters will be interpreted and spoil the source code.
Example:
from veo import *
bld = VeBuild()
# first c source module is a function summing up a vector
bld.set_c_source("_test", r"""
double mysum(double *a, int n)
{
int i; double sum;
for (i = 0; i < n; i++)
sum += a[i];
return sum;
}
""")
# build the _test.so library in the current directory
veo_name = bld.build_so(verbose=True)
# remove temporary source and object code, keep the .so file
bld.clean()
# and now the VEO part
p = VeoProc(0)
lib = p.load_library(os.getcwd() + "/" + veo_name)
lib.mysum.args_type("double *", "int")
lib.mysum.ret_type("double")
Hooks
Whenever a VeoProc object is created it will check for the existence of init hooks and call them at the end of the initialisation of the VeoProc object. Functions that are registered and called as an init hook must take one single argument: the VeoProc object. The are registered by calling set_proc_init_hook():
from veo import set_proc_init_hook
def init_function(proc):
# do something that needs to be done automatically
# for each proc instance
#...
set_proc_init_hook(init_function)
A practical use for the init hooks is the registration of the VE BLAS functions in py-vecblas:
from veo import set_proc_init_hook
def _init_cblas_funcs(p):
lib = p.static_library()
for k, v in _cblas_proto.items():
f = lib.find_function(k)
if f is not None:
fargs = v["args"]
f.args_type(*fargs)
f.ret_type(v["ret"])
set_proc_init_hook(_init_cblas_funcs)
The registration of the VE BLAS functions needs to be done for every instance of VeoProc because each of the instances must find and register its own set of VeoFunctions. By registering the init hook the user will not need to load a library and find a function for each of the started VeoProc processes, i.e. for each of the VE cards in the system.
Build & Install
The easiest way to install is from PYPI / The Cheese Factory:
pip install --upgrade py-veo
Prebuilt RPM packages are normally published in the github repository releases.
Bulding from GIT requires cython and numpy. I prefer to do it from inside a virtualenv, but this is a matter of taste. Inside a virtualenv only build the SRPM, do build the RPMs outside, otherwise the paths to Python will be messed up and point inside the virtualenv.
Clone the repository from github:
git clone https://github.com/SX-Aurora/py-veo.git
cd py-veo
For a quick test:
make
# try the examples
cd examples
make
If you want to build with AVEO instead of VEO please set the following environment variables and point them to the proper installation path of AVEO, for example:
export VEO_LIB_DIR=$HOME/aveo/install/lib
export VEO_INC_DIR=$HOME/aveo/install/include
For running with AVEO when using the VeBuild module you might need:
export MK_VEORUN_STATIC=$HOME/aveo/install/libexec/mk_veorun_static
For building RPMs:
make srpm
# this step needs to be done outside a virtualenv!
rpmbuild --rebuild *.src.rpm
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