Utility Plugin For Pycord
Project description
Utilitys
Utility Plugin For Pycord
Features:
- Advanced Audio Plug-ins
- Custom Cog For Easier Bot Use
- Specialized For Use With Pycord
Installing:
Stable:
pip install --upgrade pycord-utils
Development:
pip install -U git+https://github.com/pycord/utilitys.git
Extra Option's
Using our Custom Cog
First Install the extra version of Pycord Utilitys
pip install -U pycord-utils[extra]
Then Add This To Your Main bot file
bot.load_extension('pycord')
And your done!
Voice
To use our Voice Options Install
pip install -U pycord-utils[voice]
Examples
Small Examples For Use-Cases Of The Plug-in
Audio Example:
import discord
import pycord
from pycord.ext import audio
from discord.ext import commands
bot = commands.Bot(commands_prefix=">")
class Music(commands.Cog):
def __init__(self, bot):
self.bot = bot
if not hasattr(bot, "audio"):
self.bot.audio = audio.Client(bot=self.bot)
self.bot.loop.create_task(self.start_nodes())
async def start_nodes(self):
await self.bot.wait_until_ready()
# Initiate our nodes. For this example we will use one server.
# Region should be a discord.py guild.region e.g sydney or us_central (Though this is not technically required)
await self.bot.audio.initiate_node(
host="0.0.0.0",
port=2333,
rest_uri="http://0.0.0.0:2333",
password="youshallnotpass",
identifier="TEST",
region="us_central",
)
@commands.command(name="connect")
async def connect_(self, ctx, *, channel: discord.VoiceChannel = None):
if not channel:
try:
channel = ctx.author.voice.channel
except AttributeError:
raise discord.DiscordException(
"No channel to join. Please either specify a valid channel or join one."
)
player = self.bot.audio.get_player(ctx.guild.id)
await ctx.send(f"Connecting to **`{channel.name}`**")
await player.connect(channel.id)
@commands.command()
async def play(self, ctx, *, query: str):
tracks = await self.bot.audio.get_tracks(f"ytsearch:{query}")
if not tracks:
return await ctx.send("Could not find any songs with that query.")
player = self.bot.audio.get_player(ctx.guild.id)
if not player.is_connected:
await ctx.invoke(self.connect_)
await ctx.send(f"Added {str(tracks[0])} to the queue.")
await player.play(tracks[0])
bot.add_cog(Music(bot))
More examples can be found in the examples folder.
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