Geometry environment for pygame.
Project description
Description
This is a framework based on pygame that allows an easier process for making games. This is so much more than a tool kit. Tested in pygame2 not in pygame1.
Geometry objects
Geometry components added:
- point
- segment
- vector
- line
- halfline
But also:
- circle
- rectangle
- square
- polygon
- triangle
- bezier curve
- trajectory
Physics/Maths objects
- force
- motion
- body
- polynomial
- perlin noise
Game objects
- entity
- anatomy
- widget
- menu
- manager
More technical physics objects
- material
- material form
- material circle
- material formcollider
Installation
pip install pygame-context
Draw a
from pygame_context.abstract import *
# More technial physics objects
* material
* material form
* material circle
* material formcollider
Description
Controls
- Space: Switch to next mode.
- Enter: Go back to the center.
- Up/Down/Right/Left Arrow: Move arround.
- Right/Left Shift: Zoom in or out.
- Quit/Escape: Quit.
- Z: Cancel last sample.
- R: Remove all samples.
- S: Save the fourier-coefficients.
Enjoy!
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