A package to add inputs that work with pygame
Project description
pygame inputs
a python library used to create input boxes and buttons in pygame for a GUI
This is a free open source python library. Please read the license before editing or sharing online
Installation:
- To use the package use the
pip install pygameinputs
command
How to use:
To get started ensure you have pygame. If you don't use: pip install pygame
to get started.
I recommend an IDE when designing an app but is not required.
button creation
Import the button scripts:
from PygameInputs.Button import Button
this line will import the button module from the Pygame Inputs library
To create a button firstly give it an identifier, in this case I am going to give mine an identifier of startGame.
The button has a blueprint and will work straight away without editing any of its attributes however it can be fully customised.
startGame = Button()
Input box creation
Import the input box scripts:
from PygameInputs.TextBox import TextBox
this line will import the textbox module form the Pygame Inputs library
To create a textbox firstly give it an identifier, in this case I am going to give mine an identifier of searchBar.
The textbox has a blueprint and will work straight away without editing any of its attributes however it can be fully customised.
searchBar = TextBox()
Changelog
###Version 0.0.1 ###
Initial release for the alpha of the library
Version 0.0.2
Updated some documentation and added extra information to PyPi.
Version 0.0.3
Fixed a bug with the border width property overwriting the background when set to 0
Future updates:
- The textbox will be updated to have an indicator to show you are typing in the box.
- Built-in features to handle button press and typing events making your code shorter and simpler
If you have any reccomendations or would like to contribute please visit the GitHub and make a pull request to upload code or create an issue with the enhancement label
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