Builds, modifies, visualizes, and converts 3D LUTs from popular .cube and .3dl formats.
Project description
Builds, modifies, visualizes, and converts 3D LUTs from popular .cube and .3dl formats. Source available at https://github.com/gregcotten/pylut.
Usage
The idea is that the modifications to a LUT object are non-volatile, meaning that every modification method returns a new LUT object rather than changing the existing object. All sorts of great things can happen!
#!/usr/bin/env python from pylut import * lut = LUT.FromLustre3DLFile("/path/to/file.3dl") lut2 = LUT.FromLustre3DLFile("/path/to/file2.3dl") print lut.ColorAtLatticePoint(1,2,1) print lut.ColorAtInterpolatedLatticePoint(1.3,1.5,1.2) print lut.ColorFromColor(Color(.002,.5,.2344)) print lut.ColorFromColor(Color.FromRGBInteger(14, 1000, 30, bitdepth = 10)) lut3 = lut.CombineWithLUT(lut2) lut3 *= .5 lut3 -= LUT.FromIdentity(lut3.cubeSize) lut3 = lut3.ClampColor(Color(0,0,.2),Color(0,0,.4)) lut3 = lut3.Resize(33) lut3.ToNuke3DLFile("/path/to/destination.3dl")
The Future
No clue.
Contributing
Fork it
Create your feature branch (git checkout -b my-new-feature)
Commit your changes (git commit -am 'Add some feature')
Push to the branch (git push origin my-new-feature)
Create new Pull Request
Project details
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