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A Python port of Martini for fast terrain mesh generation

Project description

pymartini

A (WIP, currently failing tests) Python port of Martini for fast terrain mesh generation

Install

pip install pymartini

Example

# set up mesh generator for a certain 2^k+1 grid size
martini = Martini(257)

# generate RTIN hierarchy from terrain data (an array of size^2 length)
tile = martini.create_tile(terrain)

# get a mesh (vertices and triangles indices) for a 10m error
mesh = tile.get_mesh(10)

License

This library is ported from Mapbox's Martini, which is licensed under the ISC License. My additions are licensed under the MIT license.

ISC License

Copyright (c) 2019, Mapbox

Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies.

THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.

Project details


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pymartini-0.1.0.tar.gz (5.9 kB view hashes)

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