A python SDK for the Neuphonic TTS Engine.
Project description
PyNeuphonic
The official Neuphonic Python library providing simple, convenient access to the Neuphonic text-to-speech websocket API from any Python 3.9+ application.
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Documentation
See https://docs.neuphonic.com for the complete API documentation.
Installation
Install this package into your environment using your chosen package manager:
pip install pyneuphonic
List Voices
from pyneuphonic import Neuphonic
import os
client = Neuphonic(api_key=os.environ.get('NEUPHONIC_API_TOKEN'))
voices = client.voices.get() # get's all available voices
print(voices)
Audio Generation
SSE (Server Side Events)
from pyneuphonic import Neuphonic, AudioPlayer, TTSConfig
import os
import time
client = Neuphonic(api_key=os.environ.get('NEUPHONIC_API_TOKEN'))
sse = client.tts.SSEClient()
# TTSConfig is a pydantic model so check out the source code for all valid options
tts_config = TTSConfig(speed=1.05, voice='ebf2c88e-e69d-4eeb-9b9b-9f3a648787a5')
# Create an audio player with `pyaudio`
with AudioPlayer() as player:
response = sse.send('Hello, world!', tts_config=tts_config)
for item in response:
player.play(item.data.audio)
time.sleep(1) # ensure all audio has played
Asynchronous SSE
from pyneuphonic import Neuphonic, AudioPlayer, TTSConfig
import os
import asyncio
async def main():
client = Neuphonic(api_key=os.environ.get('NEUPHONIC_API_TOKEN'))
sse = client.tts.AsyncSSEClient()
tts_config = TTSConfig(speed=1.05)
with AudioPlayer() as player:
response = sse.send('Hello, world!', tts_config=tts_config)
async for item in response:
player.play(item.data.audio)
await asyncio.sleep(1)
asyncio.run(main())
Asynchronous Websocket
from pyneuphonic import Neuphonic, AudioPlayer, TTSConfig, WebsocketEvents
from pyneuphonic.models import WebsocketResponse
import os
import asyncio
async def main():
client = Neuphonic(api_key=os.environ.get('NEUPHONIC_API_TOKEN'))
ws = client.tts.AsyncWebsocketClient()
tts_config = TTSConfig(voice='ebf2c88e-e69d-4eeb-9b9b-9f3a648787a5')
player = AudioPlayer()
player.open()
# Attach event handlers. Check WebsocketEvents enum for all valid events.
async def on_message(message: WebsocketResponse):
player.play(message.data.audio)
async def on_close():
player.close()
ws.on(WebsocketEvents.MESSAGE, on_message)
ws.on(WebsocketEvents.CLOSE, on_close)
await ws.open(tts_config=tts_config)
# A special symbol ' <STOP>' must be sent to the server, otherwise the server will wait for
# more text to be sent before generating the last few snippets of audio
await ws.send('Hello, world!', autocomplete=True)
await ws.send('Hello, world! <STOP>') # Both the above line, and this line, are equivalent
await asyncio.sleep(3) # let the audio play
await ws.close() # close the websocket and terminate the audio resources
asyncio.run(main())
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