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A python SDK for the Neuphonic TTS Engine.

Project description

PyNeuphonic

The official Neuphonic Python library providing simple, convenient access to the Neuphonic text-to-speech websocket API from any Python 3.9+ application.

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Documentation

See https://docs.neuphonic.com for the complete API documentation.

Installation

Install this package into your environment using your chosen package manager:

pip install pyneuphonic

List Voices

from pyneuphonic import Neuphonic
import os

client = Neuphonic(api_key=os.environ.get('NEUPHONIC_API_TOKEN'))
voices = client.voices.get()  # get's all available voices
print(voices)

Audio Generation

SSE (Server Side Events)

from pyneuphonic import Neuphonic, AudioPlayer, TTSConfig
import os
import time

client = Neuphonic(api_key=os.environ.get('NEUPHONIC_API_TOKEN'))

sse = client.tts.SSEClient()

# TTSConfig is a pydantic model so check out the source code for all valid options
tts_config = TTSConfig(speed=1.05)

# Create an audio player with `pyaudio`
with AudioPlayer() as player:
    response = sse.send('Hello, world!', tts_config=tts_config)

    for item in response:
        player.play(item.data.audio)

    time.sleep(1)  # ensure all audio has played

Asynchronous SSE

from pyneuphonic import Neuphonic, AudioPlayer, TTSConfig
import os
import asyncio

async def main():
    client = Neuphonic(api_key=os.environ.get('NEUPHONIC_API_TOKEN'))

    sse = client.tts.AsyncSSEClient()
    tts_config = TTSConfig(speed=1.05)

    with AudioPlayer() as player:
        response = sse.send('Hello, world!', tts_config=tts_config)

        async for item in response:
            player.play(item.data.audio)

        await asyncio.sleep(1)

asyncio.run(main())

Asynchronous Websocket

from pyneuphonic import Neuphonic, AudioPlayer, TTSConfig, WebsocketEvents
from pyneuphonic.models import WebsocketResponse
import os
import asyncio

async def main():
    client = Neuphonic(api_key=os.environ.get('NEUPHONIC_API_TOKEN'))

    ws = client.tts.AsyncWebsocketClient()
    tts_config = TTSConfig(voice='ebf2c88e-e69d-4eeb-9b9b-9f3a648787a5')

    player = AudioPlayer()
    player.open()

    # Attach event handlers. Check WebsocketEvents enum for all valid events.
    async def on_message(message: WebsocketResponse):
        player.play(message.data.audio)

    async def on_close():
        player.close()

    ws.on(WebsocketEvents.MESSAGE, on_message)
    ws.on(WebsocketEvents.CLOSE, on_close)

    await ws.open(tts_config=tts_config)

    # A special symbol ' <STOP>' must be sent to the server, otherwise the server will wait for
    # more text to be sent before generating the last few snippets of audio
    await ws.send('Hello, world!', autocomplete=True)
    await ws.send('Hello, world! <STOP>')  # Both the above line, and this line, are equivalent

    await asyncio.sleep(3)  # let the audio play
    await ws.close()  # close the websocket and terminate the audio resources

asyncio.run(main())

Example Applications

Check out the snippets folder for some example applications.

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