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Unreal Engine PAK Parser written in Python 3 originally for the game Astroneer

Project description

PAK Parser

Unreal Engine PAK Parser written in Python 3 originally for the game Astroneer

Ability to list out files inside a PAK and get their contents.

Usage

from PyPAKParser import PakParser

with open("PAKS/Astro-WindowsNoEditor.pak", "rb") as pakFile:

    PP = PakParser(pakFile)

    # Loads all headers into memory and prints out list
    print(PP.List())

    # Grabs the asset data and store in variable.
    assetName = "Astro/Content/Globals/PlayControllerInstance.uasset"
    assetData = PP.Unpack(assetName).Data

Project details


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PyPAKParser-1.2.0.tar.gz (3.0 kB view hashes)

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PyPAKParser-1.2.0-py3-none-any.whl (4.3 kB view hashes)

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