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PyParadox is a nix launcher for Paradox titles.

Project description


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PyParadox is a nix launcher for Paradox titles.

* Free software: GPLv3+
* Documentation:
* Source code:
* PyPI:

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* Operating system:

* Linux: Any modern distribution with up-to-date packages
* OS X: Latest version
* Windows: 7 and later

* Python: 3.3+
* Qt: Qt 5.3+ via PyQt5


* Games: PyParadox supports all cross-platform grand strategy titles of
Paradox Interactive that use the Clausewitz engine. To date, these include:

* Crusader Kings II
* Europa Universalis IV
* Stellaris

* Steam: PyParadox can be launched from Steam when starting the title from the
Steam interface. All Steam integration should work just fine. A small
configuration inside Steam is required to make sure that PyParadox is used
instead of the stock launcher. See the documentatation on how to set this
* PyParadox separates the expansion DLCs from the regular DLCs. This should
make it easier to start up your game with the exact expansions you want.
* PyParadox fixes an anomaly under Linux that causes the game to mess with
the screen resolution when alt+tabbing. This anomaly was introduced when
Paradox released their (new) stock launcher for Linux. By bypassing this
launcher, PyParadox also bypasses the anomaly.


`Read the documentation


0.3.10 (2016-11-17)

* Added The Reaper's Due and Rights of Man.

0.3.9 (2016-05-13)

* Added Mare Nostrum EU4 expansion.

0.3.8 (2016-05-12)

* Added Stellaris.

0.3.7 (2016-02-13)

* Added Conclave and The Cossacks to expansions.
* Added testing for gui module.

0.3.6 (2016-01-29)

* Improved logging.
* Improved main algorithm.
* Raise error on Python < 3.3 installation attempts.
* Improved documentation.
* Added COPYING file. Apparently this was lacking all along.

0.3.5 (2015-08-17)

* Added basic logging.

0.3.4 (2015-08-09)

* Moved Linux default game directory from ``~/.local/share/Steam/...`` to
``~/.steam/root/...``. The former directory was deprecated by Ubuntu, but
not by Arch. The latter directory works on both distributions.
* Fixed OS X compatibility. Now launches the game correctly.

0.3.3 (2015-07-23)

* Fixed bug that caused ``pyparadox-qml`` to fail to launch. This presumably
only happens in more recent versions of Qt/PyQt5.

0.3.2 (2015-07-18)

* Added new expansions to the list of expansions.

0.3.1 (2015-04-23)

* Scrollbars in the QML front-end are now always visible.
* QML front-end now uses the absolute minimum imports that I could find. This
has resulted in the use of Qt 5.3 rather than Qt 5.2. It is still possible
to use Qt 5.1 with the QtWidgets version.

0.3.0 (2015-04-23)

* Implemented QML front-end that is almost identical to the QtWidgets
front-end. This is a proof of concept to indicate that the backend is fairly
decoupled. There *is* some code repetition, but almost no reptition in
business logic. Then again, the business logic of this program is fairly

0.2.3 (2015-04-17)

* Added error message when program fails to launch.
* Greatly improved documentation.
* Fixed bug that caused a failed launch on Ubuntu 14.04. Incidentally, this
also causes the menu bar to be used locally rather than integrated into the
top panel bar. Fortunately, PyParadox doesn't *have* a menu bar. Yet.

0.2.2 (2015-04-12)

* Patched a bug that caused PyParadox to fail to launch from Steam.
* Removed Python 2.7 support from PyPI.

0.2.1 (2015-04-11)

* Minor patches to documentation because apparently I can't release anything
without messing that stuff up.

0.2.0 (2015-04-11)

* Complete rewrite of the project, with reuse of some code.
* Now no longer supports Python 2.7 and Qt 4. This program will only work with
Python 3.3+ and PyQt5.
* Configuration files relocated to a different location. Old configuration
files no longer valid.
* Graphical user interface makes use of Qt .ui files, rather than hardcoded
QtGui/QtWidgets code.
* A lot of functionality has been decoupled from the user interface. While the
UI code performs *some* glue logic, it should be relatively trivial to cook
up a user interface in a different framework. An experimental QML front-end
is under consideration.
* Unit tests are a lot leaner, using fewer mocks and patches, instead relying
much more on dependency injection.
* Documentation rewritten.

0.1.3 (2015-01-31)

* Added --pyqt4 argument to force the usage of PyQt4.
* Fixed PyQt4 compatibility issues.

0.1.2 (2014-07-20)

* Fixed typo that caused README to display incorrectly.

0.1.1 (2014-07-20)

* Sweetened up the README with images of the program.

0.1.0 (2014-07-20)

* Added descriptive error message when game fails to run.
* Added experimental PyQt4 support.
* Detailed installation instructions per platform added.
* A logo of each game is now displayed.
* Mods and DLCs are now sorted.
* The application now has an icon.

0.0.2 (2014-07-13)

* Windows compatibility added.
* Window titles set correctly.
* Small UI tweaks (alt-shortcuts).
* Better game process management.
* Better unit testing, though incomplete.
* Just general code refactoring.
* Tested on Kubuntu 14.04 and Windows 8.1. Still not sure about OS X.

0.0.1 (2014-07-10)

* First release on PyPI.
* Basic functionality. No polish yet.
* Only tested on Kubuntu 14.04.

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