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pyramid_scss

Overview

This module provides a convenient bit of glue code around pyScss, allowing your Pyramid projects to use stylesheets authored in SCSS.

Installation

Install using setuptools, e.g. (within a virtualenv):

$ pip install pyramid_scss

Or if you prefer to get the latest from Github:

$ git clone git://github.com/jessedhillon/pyramid_scss.git

Configuration

The only setting which is necessary is asset_path which is an asset spec which points to the root folder where your SCSS stylesheets are. An easy way to set that is to add this line to the [app:main] section of your project.ini:

scss.asset_path = myproject:assets/scss

asset_path can be a newline delimited string of multiple asset paths. Each path will be searched, in order, until the matching stylesheet is found. An unmatched request will raise pyramid.httpexceptions.HTTPNotFound.

static_path is a path to the static assets (images mainly) necessary to construct a stylesheet. Unlike asset_path, this setting only accepts one path, and because of this, asset_path will be renamed to asset_paths in the future.

There are a couple of other options. compress controls whether or not the output documents are compressed (all whitespace stripped):

scss.compress = false

The other option is cache, which will store both the contents of the file and the rendered output in memory:

scss.cache = true

Usage

First, use config.include to initialize the extension:

config.include("pyramid_scss")

Second, assuming you are using URL dispatch, add a route to serve css:

config.add_route('css', '/css/{css_path:.*}.css')
config.add_view(route_name='css', view='pyramid_scss.controller.get_scss', renderer='scss', request_method='GET')

TODO: Add a traversal example.

In the example above, an SCSS stylesheet located at myproject/assets/scss/style.scss (using the asset_path configured in the Configuration section) could be accessed by a URL request to http://myproject/css/style.css. This route would also resolve stylesheets in subdirectories of asset_path.

Change Log

0.1

1 Feb 2012

  • Initial public release.

0.1.1

3 Feb 2012

  • Fixed issue #1: @import could not resolve paths relative to asset_path.

0.2

19 Feb 2012

  • Fixed issue #3: caching implementation was incomplete/incorrect.

  • Added static_path configuration for indicating location of static assets.

0.2.2

30 Jan 2013

  • Complete upload of code that actually fixes issue #3.

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