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Physics module for the Pyxel engine.

Project description

Motor de jogos simples que utiliza física baseado em Pyxel.

Instalação

Clone este repositório e utilize flit install -s para instalar localmente. Em breve teremos suporte para pip install pytaon ;-).

Tutorial

Criamos uma simulação simples de duas caixas sujeitas à lei da gravidade.

import pytaon as on
import pyxel

WIDTH = 120
HEIGHT = 80

Criamos os objetos de jogo, junto ao espaço correspondente

sp = on.Space()
bola = sp.add_circle(5, (120, 90), color=pyxel.COLOR_RED)
chao = sp.add_aabb(0, 160, 240, 180, color=pyxel.COLOR_LIME, mass="inf")
bola.gravity = (0, 20)

Iniciamos a simulação passando as funções update e draw para o pyxel.

def update():
    sp.update(1/30)

def draw():
    pyxel.cls(pyxel.COLOR_BLACK)
    sp.draw()

pyxel.init(240, 180, fps=30)
pyxel.run(update, draw)

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