Skip to main content

A pure Python chess library with move generation and validation, Polyglot opening book probing, PGN reading and writing, Gaviota tablebase probing, Syzygy tablebase probing and XBoard/UCI engine communication.

Project description

https://travis-ci.org/niklasf/python-chess.svg?branch=v0.27.2 https://ci.appveyor.com/api/projects/status/y9k3hdbm0f0nbum9/branch/v0.27.2?svg=true https://coveralls.io/repos/github/niklasf/python-chess/badge.svg?branch=master https://badge.fury.io/py/python-chess.svg https://readthedocs.org/projects/python-chess/badge/?version=v0.27.2

Introduction

python-chess is a pure Python chess library with move generation, move validation and support for common formats. This is the Scholar’s mate in python-chess:

>>> import chess

>>> board = chess.Board()

>>> board.legal_moves
<LegalMoveGenerator at ... (Nh3, Nf3, Nc3, Na3, h3, g3, f3, e3, d3, c3, ...)>
>>> chess.Move.from_uci("a8a1") in board.legal_moves
False

>>> board.push_san("e4")
Move.from_uci('e2e4')
>>> board.push_san("e5")
Move.from_uci('e7e5')
>>> board.push_san("Qh5")
Move.from_uci('d1h5')
>>> board.push_san("Nc6")
Move.from_uci('b8c6')
>>> board.push_san("Bc4")
Move.from_uci('f1c4')
>>> board.push_san("Nf6")
Move.from_uci('g8f6')
>>> board.push_san("Qxf7")
Move.from_uci('h5f7')

>>> board.is_checkmate()
True

>>> board
Board('r1bqkb1r/pppp1Qpp/2n2n2/4p3/2B1P3/8/PPPP1PPP/RNB1K1NR b KQkq - 0 4')

Documentation

Features

  • Supports Python 3.4+ and PyPy3.

  • IPython/Jupyter Notebook integration. SVG rendering docs.

    >>> board
    https://backscattering.de/web-boardimage/board.png?fen=r1bqkb1r/pppp1Qpp/2n2n2/4p3/2B1P3/8/PPPP1PPP/RNB1K1NR&lastmove=h5f7&check=e8
  • Chess variants: Standard, Chess960, Suicide, Giveaway, Atomic, King of the Hill, Racing Kings, Horde, Three-check, Crazyhouse. Variant docs.

  • Make and unmake moves.

    >>> Nf3 = chess.Move.from_uci("g1f3")
    >>> board.push(Nf3)  # Make the move
    
    >>> board.pop()  # Unmake the last move
    Move.from_uci('g1f3')
  • Show a simple ASCII board.

    >>> board = chess.Board("r1bqkb1r/pppp1Qpp/2n2n2/4p3/2B1P3/8/PPPP1PPP/RNB1K1NR b KQkq - 0 4")
    >>> print(board)
    r . b q k b . r
    p p p p . Q p p
    . . n . . n . .
    . . . . p . . .
    . . B . P . . .
    . . . . . . . .
    P P P P . P P P
    R N B . K . N R
  • Detects checkmates, stalemates and draws by insufficient material.

    >>> board.is_stalemate()
    False
    >>> board.is_insufficient_material()
    False
    >>> board.is_game_over()
    True
  • Detects repetitions. Has a half-move clock.

    >>> board.can_claim_threefold_repetition()
    False
    >>> board.halfmove_clock
    0
    >>> board.can_claim_fifty_moves()
    False
    >>> board.can_claim_draw()
    False

    With the new rules from July 2014, a game ends as a draw (even without a claim) once a fivefold repetition occurs or if there are 75 moves without a pawn push or capture. Other ways of ending a game take precedence.

    >>> board.is_fivefold_repetition()
    False
    >>> board.is_seventyfive_moves()
    False
  • Detects checks and attacks.

    >>> board.is_check()
    True
    >>> board.is_attacked_by(chess.WHITE, chess.E8)
    True
    
    >>> attackers = board.attackers(chess.WHITE, chess.F3)
    >>> attackers
    SquareSet(0x0000000000004040)
    >>> chess.G2 in attackers
    True
    >>> print(attackers)
    . . . . . . . .
    . . . . . . . .
    . . . . . . . .
    . . . . . . . .
    . . . . . . . .
    . . . . . . . .
    . . . . . . 1 .
    . . . . . . 1 .
  • Parses and creates SAN representation of moves.

    >>> board = chess.Board()
    >>> board.san(chess.Move(chess.E2, chess.E4))
    'e4'
    >>> board.parse_san('Nf3')
    Move.from_uci('g1f3')
    >>> board.variation_san([chess.Move.from_uci(m) for m in ["e2e4", "e7e5", "g1f3"]])
    '1. e4 e5 2. Nf3'
  • Parses and creates FENs, extended FENs and Shredder FENs.

    >>> board.fen()
    'rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1'
    >>> board.shredder_fen()
    'rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w HAha - 0 1'
    >>> board = chess.Board("8/8/8/2k5/4K3/8/8/8 w - - 4 45")
    >>> board.piece_at(chess.C5)
    Piece.from_symbol('k')
  • Parses and creates EPDs.

    >>> board = chess.Board()
    >>> board.epd(bm=board.parse_uci("d2d4"))
    'rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - bm d4;'
    
    >>> ops = board.set_epd("1k1r4/pp1b1R2/3q2pp/4p3/2B5/4Q3/PPP2B2/2K5 b - - bm Qd1+; id \"BK.01\";")
    >>> ops == {'bm': [chess.Move.from_uci('d6d1')], 'id': 'BK.01'}
    True
  • Detects absolute pins and their directions.

  • Reads Polyglot opening books. Docs.

    >>> import chess.polyglot
    
    >>> book = chess.polyglot.open_reader("data/polyglot/performance.bin")
    
    >>> board = chess.Board()
    >>> main_entry = book.find(board)
    >>> main_entry.move()
    Move.from_uci('e2e4')
    >>> main_entry.weight
    1
    >>> main_entry.learn
    0
    
    >>> book.close()
  • Reads and writes PGNs. Supports headers, comments, NAGs and a tree of variations. Docs.

    >>> import chess.pgn
    
    >>> with open("data/pgn/molinari-bordais-1979.pgn") as pgn:
    ...     first_game = chess.pgn.read_game(pgn)
    
    >>> first_game.headers["White"]
    'Molinari'
    >>> first_game.headers["Black"]
    'Bordais'
    
    >>> first_game.mainline()
    <Mainline at ... (1. e4 c5 2. c4 Nc6 3. Ne2 Nf6 4. Nbc3 Nb4 5. g3 Nd3#)>
    
    >>> first_game.headers["Result"]
    '0-1'
  • Probe Gaviota endgame tablebases (DTM, WDL). Docs.

  • Probe Syzygy endgame tablebases (DTZ, WDL). Docs.

    >>> import chess.syzygy
    
    >>> tablebase = chess.syzygy.open_tablebase("data/syzygy/regular")
    
    >>> # Black to move is losing in 53 half moves (distance to zero) in this
    >>> # KNBvK endgame.
    >>> board = chess.Board("8/2K5/4B3/3N4/8/8/4k3/8 b - - 0 1")
    >>> tablebase.probe_dtz(board)
    -53
    
    >>> tablebase.close()
  • Communicate with UCI/XBoard engines. Based on asyncio. Docs.

    >>> import chess.engine
    
    >>> engine = chess.engine.SimpleEngine.popen_uci("stockfish")
    >>> engine.id.get("name")
    'Stockfish 10 64 POPCNT'
    
    >>> board = chess.Board("1k1r4/pp1b1R2/3q2pp/4p3/2B5/4Q3/PPP2B2/2K5 b - - 0 1")
    >>> limit = chess.engine.Limit(time=2.0)
    >>> engine.play(board, limit)
    <PlayResult at ... (move=d6d1, ponder=c1d1, info={...}, draw_offered=False)>
    
    >>> engine.quit()

Installing

Download and install the latest release:

pip install python-chess

Selected use cases

If you like, let me know if you are creating something intresting with python-chess, for example:

Acknowledgements

Thanks to the Stockfish authors and thanks to Sam Tannous for publishing his approach to avoid rotated bitboards with direct lookup (PDF) alongside his GPL2+ engine Shatranj. Some move generation ideas are taken from these sources.

Thanks to Ronald de Man for his Syzygy endgame tablebases. The probing code in python-chess is very directly ported from his C probing code.

License

python-chess is licensed under the GPL 3 (or any later version at your option). Check out LICENSE.txt for the full text.

Project details


Release history Release notifications | RSS feed

Download files

Download the file for your platform. If you're not sure which to choose, learn more about installing packages.

Source Distribution

python-chess-0.27.2.tar.gz (138.1 kB view details)

Uploaded Source

Built Distribution

If you're not sure about the file name format, learn more about wheel file names.

python_chess-0.27.2-py3-none-any.whl (143.2 kB view details)

Uploaded Python 3

File details

Details for the file python-chess-0.27.2.tar.gz.

File metadata

  • Download URL: python-chess-0.27.2.tar.gz
  • Upload date:
  • Size: 138.1 kB
  • Tags: Source
  • Uploaded using Trusted Publishing? No
  • Uploaded via: twine/1.13.0 pkginfo/1.5.0.1 requests/2.21.0 setuptools/40.8.0 requests-toolbelt/0.9.1 tqdm/4.28.1 CPython/3.7.2

File hashes

Hashes for python-chess-0.27.2.tar.gz
Algorithm Hash digest
SHA256 a09c9bcd026e09c0dac4693c766b6abae55021dce39c6ef20228a6b718767993
MD5 bd833459db037de792699ea81477d622
BLAKE2b-256 76eaeea74d1878e25c1b6504375c9b2d0629aafc4b6ea74f31a9532bded781cb

See more details on using hashes here.

File details

Details for the file python_chess-0.27.2-py3-none-any.whl.

File metadata

  • Download URL: python_chess-0.27.2-py3-none-any.whl
  • Upload date:
  • Size: 143.2 kB
  • Tags: Python 3
  • Uploaded using Trusted Publishing? No
  • Uploaded via: twine/1.13.0 pkginfo/1.5.0.1 requests/2.21.0 setuptools/40.8.0 requests-toolbelt/0.9.1 tqdm/4.28.1 CPython/3.7.2

File hashes

Hashes for python_chess-0.27.2-py3-none-any.whl
Algorithm Hash digest
SHA256 00ed1817e0c69cea2ee69c79a26e7e1f0582aa69b51dde9408bfaef6307c06d1
MD5 952dabe0f351d6f7c1c7b79cfd029606
BLAKE2b-256 3ef5a00ac159d8970f6727861f58f8109a4783e32b63e65375c816de6a56ecca

See more details on using hashes here.

Supported by

AWS Cloud computing and Security Sponsor Datadog Monitoring Depot Continuous Integration Fastly CDN Google Download Analytics Pingdom Monitoring Sentry Error logging StatusPage Status page