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A threading library written in python

Project description

A threading library written in python. Help you build threaded app.

This module was originally included in ComicCrawler.

Features

  • Pause, resume, stop, restart thread.

  • Create child thread.

  • Create async tasks.

  • Communicate between threads with Message.

Usage

Use function as target:

#! python3

from worker import Worker

count = 1

def increaser(thread):
        global count
        while True:
                count += 1
                thread.wait(1)

ic = Worker(increaser)
ic.start()

while True:
        command = input("print|pause|resume|stop|exit: ")

        if command == "print":
                print(count)

        if command == "pause":
                ic.pause()

        if command == "resume":
                ic.resume()

        if command == "stop":
                ic.stop()

        if command == "exit":
                ic.stop()
                ic.join()
                break

Parent, child thread:

#! python3

from worker import Worker

p_thread = None
c_thread = None

def parent(thread):
        global p_thread, c_thread

        p_thread = thread
        c_thread = thread.create_child(child)
        c_thread.start()

        thread.message_loop()

def child(thread):
        thread.message_loop()

Worker(parent).start()

while True:
        command = input("print|stop|exit: ")

        if command == "print":
                print("p_thread.is_running(): {}\nc_thread.is_running(): {}".format(
                        p_thread.is_running(),
                        c_thread.is_running()
                ))

        if command == "stop":
                p_thread.stop()

        if command == "exit":
                p_thread.stop()
                p_thread.join()
                break

Async task:

#! python3

from worker import Worker
from time import sleep

def long_work(t):
        sleep(t)
        return "Finished in {} second(s)".format(t)

lw_thread = Worker.async(long_work, 5)

# Do other stuff here...

print(lw_thread.get())

Async + parent/child:

#! python3

from worker import Worker
from time import sleep

p_thread = None
c_thread = None

def long_work(t):
        sleep(t)
        return "Finished in {} second(s)".format(t)

def parent(thread):
        global p_thread, c_thread

        p_thread = thread
        async = thread.async(long_work, 5)
        c_thread = async.thread

        # Do other stuff here...

        print(thread.await(async))

Worker(parent).start()

while True:
        command = input("print|stop|exit: ")

        if command == "print":
                print("p_thread.is_running(): {}\nc_thread.is_running(): {}".format(
                        p_thread.is_running(),
                        c_thread.is_running()
                ))

        if command == "stop":
                p_thread.stop()

        if command == "exit":
                p_thread.stop()
                p_thread.join()
                break

Message:

#! python3

from worker import Worker

def work(thread):
        @thread.listen("hello")
        def _():
                return "world!"

        @thread.listen("ok")
        def _():
                return "cool"

        thread.message_loop()

w_thread = Worker(work)
w_thread.start()

while True:
        command = input("<message>|exit: ")

        if command == "exit":
                w_thread.stop()
                w_thread.join()
                break

        else:
                message = w_thread.message(command)

                # Do other stuff here...

                print(message.get())

Message + parent/child:

#! python3

from worker import Worker
from time import sleep

def odd_man(thread):

        @thread.listen("hey")
        def _(number):
                print(number)
                sleep(1)
                thread.bubble("hey", number + 1)

        thread.message_loop()

def even_man(thread):

        @thread.listen("hey")
        def _(number):
                print(number)
                sleep(1)
                thread.broadcast("hey", number + 1)

        od_thread = thread.create_child(odd_man)
        od_thread.start()

        thread.message("hey", 0)

        thread.message_loop()

w_thread = Worker(even_man)

while True:
        command = input("start|stop|exit: ")

        if command == "start":
                w_thread.start()

        if command == "stop":
                w_thread.stop()

        if command == "exit":
                w_thread.stop()
                w_thread.join()
                break

Clean up threads on exit:

#! python3

from worker import Worker, global_cleanup

def loop(thread):
        thread.message_loop()

# if you doesn't hold the reference, the thread become daemon thread.
Worker(loop).start()

# pyWorker provide a cleanup function to stop all threads.
global_cleanup()

Known issues

  • If there is an error in worker.sync, the error message will be printed twice, once in the child thread and once in the parent.

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