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A library for parsing JSON formatted Tiled Map Editor maps and tilesets.

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# PyTiled Parser

PyTiled Parser is a Python Library for parsing JSON formatted [Tiled Map Editor](https://www.mapeditor.org/) maps and tilesets to be used as maps and levels for 2D top-down (orthogonal, hexogonal, or isometric) or side-scrolling games in a strictly typed fashion.

PyTiled Parser is not tied to any particular graphics library, and can be used with [Arcade](http://arcade.academy), [Pyglet](https://pyglet.readthedocs.io/en/pyglet-1.3-maintenance/), [Pygame](https://www.pygame.org/news), etc.

The [Arcade](http://arcade.academy) library has [supporting code](http://arcade.academy/arcade.html#module-arcade.tilemap) to integrate PyTiled with that 2D libary, and [example code](http://arcade.academy/examples/index.html#tmx-files-tiled-map-editor) showing its use.

Original module by [Beefy-Swain](https://github.com/Beefy-Swain). Significant contributions from [pvcraven](https://github.com/pvcraven) and [Cleptomania](https://github.com/Cleptomania).

## Development To develop pytiled parser, clone the repo, create a venv using a supported Python version, and activate it. Then install the package as well as all testing dependencies with the command python -m pip install -e “.[tests]”.

### Testing Run pytest –cov=pytiled_parser to run the test harness and report coverage.

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