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Generate and configure Workadventure worlds, maps and resources

Project description


Create Workadventure maps and worlds (set of interconnected maps) suitable for "rc3" or "vanilla" Workadventure instances.

  • Generate maps from templates and generator scripts.
  • Check maps for errors and missing resources and display this in an interactive graph view.
  • Fix map errors using the graph view.
  • Apply some overwrites and fixes to generate maps which will run in default workadventure and / or the community / rc3 edition.
  • Merge resources metadata (licenses, ...) into a single file info to be used in maps.

Use the CLI

# Optionally set the env WOWGEN_EXTRA prior execution to define where all the resources go. If not set, its will be set to the operating systems temp dir
# E.g. WOWGEN_EXTRA=/tmp/wowgen_extra

# Load external resources from git and verify installation
pywowgen test

# Run the api
pywowgen api --res ${WOWGEN_EXTRA}\wowgen.git\res --tmp ${WOWGEN_EXTRA}\TMP --fin ${WOWGEN_EXTRA}\sites --force True

# Check a resource folder
pywowgen overview --path ${WOWGEN_EXTRA}\wowgen.git\res 

# Run a world build
pywowgen world --file . ${WOWGEN_EXTRA}\wowgen.git\examples\default_pipeline.json --res ${WOWGEN_EXTRA}\wowgen.git\res --tmp .${WOWGEN_EXTRA}\wowgen.git\sites\default_pipeline --fin ${WOWGEN_EXTRA}

# Analyze a world build
pywowgen check --path  ${WOWGEN_EXTRA}\wowgen.git\sites\default_pipeline

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