Lunar Lander game tribute written in Python with Pyxel retro game engine
Lunar Lander game tribute written in Python with Pyxel retro game engine.
- Procedural map generation
- Pixel perfect collision detection
- Fuel propulsion system
- HUD with the Lunar Module feedback
- Landing impact detection
- Use the
arrowkeys to control the Lunar Module.
skey starts the game.
- You can change maps with the
mkey on the menu.
rkey restarts the game.
- You can exit the game with the
If you want to play the game without installing the development tools you can check it on itch.io.
This game runs with Python 3.7 or above.
You can use pipx to install the game and have it available as an standalone program:
$ pipx install pyxel-lander
Then you can run the game running:
Warning: The Pyxel requirement uses external libraries, make sure you have them all installed by looking into its docs.
Running from source code
To run it from the source code you need first to clone from the repository:
$ git clone https://github.com/humrochagf/pyxel-lander.git
After cloned, go to the folder, set up the
venv and install its requirements:
$ cd pyxel-lander/ $ python3 -m venv venv $ source venv/bin/activate $ pip install -r requirements.txt
With everything installed run the game with:
$ python pyxel-lander.py
Download the file for your platform. If you're not sure which to choose, learn more about installing packages.
|Filename, size||File type||Python version||Upload date||Hashes|
|Filename, size pyxel_lander-1.3.1-py3-none-any.whl (8.2 kB)||File type Wheel||Python version py3||Upload date||Hashes View|
|Filename, size pyxel-lander-1.3.1.tar.gz (7.4 kB)||File type Source||Python version None||Upload date||Hashes View|
Hashes for pyxel_lander-1.3.1-py3-none-any.whl