A retro game engine
PyxelEngine allow you easily code retro game (SNES-type game) in python.
The engine take care of actualising and rendering the game, you take care of the code driving it.
- A simple rendering engine, allowing you to load pixel art from an assets folder
- A fully featured collision system
- A very strait-forward Keybind class
- And many more features !
Install the engine by running
pip install pyxelengine
Start the engine
import pyxelengine as eng eng.start_engine()
This will start the engine with the defaults settings.
Any help will be very appreciated. Clone this project on GitHub and start pull requesting :D
This project is under the MIT licence
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|Filename, size & hash SHA256 hash help||File type||Python version||Upload date|
|pyxelengine-0.0.9-py3-none-any.whl (9.7 kB) Copy SHA256 hash SHA256||Wheel||py3|
|pyxelengine-0.0.9.tar.gz (6.1 kB) Copy SHA256 hash SHA256||Source||None|