A package that allows game developers to integrate quantum circuit in their pygame-based quantum games.
Project description
Quantum Circuit Game Engine for Pygame-based Quantum Games
This is a Quantum Circuit Game Engine for integrating Quantum Circuits into your Pygame-based quantum game. You can use it simply by creating an object of the QuantumCircuitGrid
class stored in the quantum_circuit.py
file.
This Quantum Circuit was originaly created for the QPong Game developed by Junye Huang in the 12 Days of Qiskit Program. I created this engine by re-writing its code located here to make it modular and abstract for easy use with any quantum game.
The features I have included are:
- Modular and Abstract Code.
- All configurations in one place in the
config.py
file. - Developers can create a Quantum Circuit for any number of qubit/wires and circuit width (max. number of gates which can be applied in a wire) of their choice.
- Easy to change UI by replacing color configs and graphics for gates with those of your choice.
- Easy to change the size of Quantum Circuit by adjusting
QUANTUM_CIRCUIT_TILE_SIZE
,GATE_TILE_WIDTH
, andGATE_TILE_HIEGHT
in theconfig.py
file. - Easily change controls by changing keys in the
handle_input()
method of theQuantumCircuitGrid
class.
If this project is helpful for you or you liked my work, consider supporting me through Ko.fi🍵. Also, kindly consider giving a star to this repository.😁
About me
I am Ashmit JaiSarita Gupta, an Engineering Physics Undergraduate passionate about Quantum Computing, Machine Learning, UI/UX, and Web Development. I have worked on many projects in these fields, participated in hackathons, and am a part of great organizations in these fields. You can explore more about me, my work, and my experience at various organizations through my portfolio website: https://jaisarita.vercel.app/ ☄️
Installation
pip install qcge
Usage
You can use it simply by creating an object of the QuantumCircuitGrid
class stored in the quantum_circuit.py
file. The constructor of QuantumCircuitGrid
takes these values as argument:
position
: Position of the Quantum Circuit in the game window.num_qubits
: Number of Qubits in the Quantum Circuit.num_columns
: Circuit width (max. number of gates which can be applied in a wire) of their choice.tile_size
(Optional, Default Value = 36): Size of single tile unit of the Quantum Circuit. It is the square area containing single gate in the quantum circuit.gate_dimensions
(Optional Default Value = [24, 24]): [Width, Height] of quantum gates.background_color
(Optional Default Value = '#444654'): Background Color of the Quantum Circuit.wire_color
(Optional Default Value = '#ffffff'): Color of Quantum Wire in the Quantum Circuit.gate_phase_angle_color
(Optional Default Value = '#97ad40'): Color to represent phase angle of Rotation Gates.
You can run your quantum circuit on BasicAer Simulator by using this function:
def run_quantum_circuit(self, quantum_circuit):
simulator = BasicAer.get_backend("statevector_simulator")
quantum_circuit.measure_all()
transpiled_circuit = transpile(quantum_circuit, simulator)
counts = simulator.run(transpiled_circuit, shots=1).result().get_counts()
measured_state = int(list(counts.keys())[0], 2)
return measured_state
Configurations
All the configurations for Quantum Circuit can be done in the config.py
file. The controls of the quantum circuit in the game can be changed from the defaults mentioned below by changing keys in the handle_input()
method of the QuantumCircuitGrid
class.
- You can change the size of Quantum Circuit by passing optional parameters
tile_size
, andgate_dimensions
(= [GATE_TILE_WIDTH, GATE_TILE_HIEGHT]) to theqcge.QuantumCircuitGrid
class as parameters. - You can change UI colors by passing optional parameters
background_color
,wire_color
, andgate_phase_angle_color
to theqcge.QuantumCircuitGrid
class as parameters.
Default values of these optional parameter are:
tile_size = 36
gate_dimensions = [24, 24]
background_color = '#444654'
wire_color = '#ffffff'
gate_phase_angle_color = '#97ad40'
Game Controls for Building Quantum Circuit
- W, A, S, D Keys: Move the "Circuit Cursor" in the Quantum Circuit to the place where you want to add a gate in the circuit.
- Backspace Key: Remove the gate present at the Circuit Cursor.
- Delete Key: Clear the Quantum Circuit, i.e., remove all gates from the Quantum Circuit.
- X Key: Add X Gate to the quantum circuit.
- Y Key: Add Y Gate to the quantum circuit.
- Z Key: Add Z Gate to the quantum circuit.
- H Key: Add H Gate to the quantum circuit.
- C, R, E Keys: Press C Key to convert the X, Y, Z, or H gates into CX, CY, CZ, and CH gates respectively, and then press R Key and F Key to the control to qubit above or below respectively.
- Q and E Keys: To convert X, Y, and Z into RX, RY, and RZ gates respectively. Q Key decreases the rotation angle by π/8 and E Key increases the rotation angle by π/8.
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