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Reactive-deliberative architecture framework

Project description

reactive_deliberative

Introduction

The reactive_deliberative project allows creating applications with a reactive-deliberative architecture.

The hybrid deliberative-reactive architecture arose as a result of the recognition that there is a use of symbolic knowledge in describing the behavior of an intelligent agent.

Such an architecture allows an agent with reactive behavior to flexibly adjust its behavior due to a high-level scheduler in accordance with the current task, while at the same time taking into account the state of the environment. For the agent, which is a kind of intelligent system, it will provide an opportunity to respond to unplanned environmental changes.

In simple words, the agent follows the behavior described in the rules, interrupting for reactive actions.

architecture

This system is built using one the implementation of the Rete algorithms - py_rete.

Installation

This package is installable via pip with the following command: pip install -U reactive_deliberative.

The Basics

The two high-level structures to support reasoning with py_rete are facts and productions.

Facts

Facts represent the basic units of knowledge that the productions match over. Here are a few examples of facts and how they work.

  1. Facts are a subclass of dict, so you can treat them similar to dictionaries.
>>> f = Fact(a=1, b=2)
>>> f['a']
1
  1. Facts extend dictionaries, so they also support positional values without keys. These values are assigned numerical indices based on their position.
>>> f = Fact('a', 'b', 'c')
>>> f[0]
'a'
  1. Facts can support mixed positional and named arguments, but positional must come before named and named arguments do not get positional references.
>>> f = Fact('a', 'b', c=3, d=4)
>>> f[0]
'a'
>>> f['c']
3
  1. Facts support nesting with other facts.
>>> f = Fact(subfact=Fact())
Fact(subfact=Fact())

Note that there will be issues if facts contain other data structures that contain facts (they will not be properly added to the rete network or to productions).

Productions

Productions have two components:

  • Conditions, which are essentially facts that can contain pattern matching variables.
  • A Function, which is executed for each rule match, with the arguments to the function being passed the bindings from pattern matching variables.

Here is an example of a simple Productions that binds with all Facts that have the color red and prints 'I found something red' for each one:

@Production(Fact(color='red'))
def alert_something_red():
    print("I found something red")

Productions also support logical operators to express more complex conditions.

@Production(AND(OR(Fact(color='red'),
                   Fact(color='blue')),
	        NOT(Fact(color='green'))))
def alert_something_complex():
    print("I found something red or blue without any green present")

Bitwise logical operators can be used as shorthand to make composing complex conditions easier.

@Production((Fact(color='red') | Fact(color='blue')) & ~Fact(color='green'))
def alert_something_complex2():
    print("I found something red or blue without any green present")

In addition to matching simple facts, pattern matching variables can be used to match values from Facts. Matching ensures that variable bindings are consistent across conditions. Additionally, variables are passed to arguments in the function with the same name during matching. For example, the following production finds a Fact with a lastname attribute. For each Fact it finds, it prints "I found a fact with a lastname attribute: <lastname>". Note, the V('lastname') corresponds to a variable named lastname that can bind with values from Facts during matching. Additionally the variable (V('lastname')) and the function argument lastname match have the same name, which enables the matcher to the variable bindings into the function.

@Production(Fact(lastname=V('lastname')))
def found_relatives(lastname):
    print("I found a fact with a lastname: {}".format(lastname))

It is also possible to employ functional tests (lambdas or functions) using Filter conditions. Like the function that is being decorated, Filter conditions pass variable bindings to their equivelently named function arguments. It is important to note that positive facts that bind with these variables need to be listed in the production before the tests that use them.

@Production(Fact(value=V('a')) &
            Fact(value=V('b')) &
            Filter(lambda a, b: a > b) &
            Fact(value=V('c')) &
            Filter(lambda b, c: b > c))
def three_values(a, b, c):
    print("{} is greater than {} is greater than {}".format(a, b, c))

It is also possible to bind facts to variables as well, using the bitshift operator.

@Production(V('name_fact') << Fact(name=V('name')))
def found_name(name_fact):
    print("I found a name fact {}".format(name_fact))

Productions can have priority and execution timeout:

@Production(V('fact') << Fact(state="transform"), priority=2, timeout=1)
async def transform(net, fact):
...

Productions can be asynchronous:

@Production(V('name_fact') << Fact(name=V('name')))
async def found_name(name_fact):
    print("I found a name fact {} and going to sleep".format(name_fact))
    await asyncio.sleep(10)

ReactiveDeliberative

Here is how you create an engine:

rd = ReactiveDeliberative()

Once an engine has been created, then facts can be added to it.

f1 = Fact(light_color="red")
rd.add_fact(f1)

Note, facts added to the network cannot contain any variables or they will trigger an exception when added. Additionally, once a fact has been added to network it is assigned a unique internal identifier.

This makes it possible to update the fact.

f1['light_color'] = "green"
net.update_fact(f1)

It also make it possible to remove the fact.

rd.remove_fact(f1)

When updating a fact, note that it is not updated in the network until the update_fact method is called on it. An update essentially equates to removing and re-adding the fact.

Productions can also be added to the network. Productions also can make use of the net variable, which is automatically bound to the Rete network the production has been added to. This makes it possible for productions to update the contents of the network when they are fired. For example, the following functions have an argument called net that is bound to the rete network even though there is no variable by that name in the production conditions.

>>> f1 = Fact(light_color="red")
>>> 
>>> @Production(V('fact') << Fact(light_color="red"))
>>> def make_green(net, fact):
>>>	print('making green')
>>>     fact['light_color'] = 'green'
>>>     net.update_fact(fact)
>>> 
>>> @Production(V('fact') << Fact(light_color="green"))
>>> def make_red(net, fact):
>>>	print('making red')
>>>     fact['light_color'] = 'red'
>>>     net.update_fact(fact)
>>> 
>>> rd = ReactiveDeliberative()
>>> rd.add_fact(f1)
>>> rd.add_production(make_green)
>>> rd.add_production(make_red)

Once the above fact and productions have been added the network can be run in the infinite loop.

>>> rd.run()
making green
making red
making green
making red
making green
...

Reactive predicates and actions

Predicate functions and action functions must be asynchronous.

The predicate function can contain any calls and calculations, but it must return a Boolean value. If the predicate is executed, a reactive action will be performed. For example:

async def external_upload_predicate():
    return await dumper.external_upload_predicate()


async def external_upload_action():
    return await dumper.external_upload_action()

After declaring the function, you can add them to the engine:

rd.add_reactive_action(external_upload_predicate, external_upload_action)

By default, predicate trigger stops the deliberative loop for the duration of the reactive action. To disable this future pass force=False argument in add_reactive_action:

rd.add_reactive_action(external_upload_predicate, external_upload_action, force=False)

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