Construct REAPER projects in Python.
Project description
reathon
reathon
is a python package for constructing REAPER session with native python constructs. The majority of the interface is a reflection of the .rpp
file structure which itself is very similar to .xml
with tags and elements (except each element is called a 'chunk'). As such, you may need to know a bit about the underlying structure of REAPER's file format before using something like this. A good way to do this is to make a REAPER project and open the project in a text editor. You might also refer to this document which is fairly exhaustive.
installation
You can git clone
this repo, cd
to it and then install via pip install -e reathon
. You need to point pip
to the folder containing setup.py, not the parent folder with examples and README.md etc.
You can also pip install reathon
.
usage
reathon
exposes objects for each type of 'chunk' or as I've called it node in the graph of objects in a session. A very simple example of a REAPER project with a single track would go as follows.
from reathon.nodes import * # import all of the reathon nodes
project = Project( # create an instance of a project
Track() # and pass a Track() object to the constructor
)
project.write("basic.rpp") # write the project out to the path
We can construct such graphs in a variety of ways which lends reathon
towards programmatic constructions of projects.
# Using Loops
from reathon.nodes import *
project = Project() # create an instance of a project
for x in range(1024):
project.add(Track()) # use the add method of the project to add a Track()
project.write("loops.rpp") # write the project out to the path
# Comprehensions
from reathon.nodes import *
tracks = [Track() for x in range(100)]
project = Project(*tracks)
project.write("comprehensions.rpp") # write the project out to the path
A more complex example might be to arrange a series of sound files randomly along a single track, similar to a granular synthesiser. This example presents new reathon
nodes you won't have seen before
from reathon.nodes import Project, Track, Item, Source # note new nodes Item() and Source()
from pathlib import Path
import random
sources = []
# create a source object for each of the .wav files in a directory (can you tell I love comprehensions)
sources = [
Source(file=f'{str(x)}')
for x in Path('my-sounds').rglob("*.wav") # you would point it to an actual folder of sounds, not just 'my-sounds'
]
track = Track() # create a blank Track()
pos = 0.0 # set our initial position to 0
for x in range(1000): # 1000 grains
grain = random.choice(sources) # random file from our sources
length = random.uniform(0.1, 0.5) # random length of the item
track.add(
Item(
grain, # Item()'s have a child Source() node, which is randomly selected above
position = pos, # and we set the position
length = length # and we set the length
)
)
pos += length # increment the position by the length to create contiguous blocks
project = Project(track) # create the project with our composed track
project.write("granular.rpp") # write it out
props
In the .rpp
structure each 'chunk' can have various properties. For example, the ITEM
chunk will have length and position properties that determine where in the timeline the item is positioned and the duration of the item. I don't want to implement functions for each of these so there are ways to insert arbitrary properties for each 'chunk', or what you are now familiar with as a reathon
'node'.
# modifiying properties with function arguments
from reathon.nodes import *
item = Item(
length = 10,
position = 0.5
) # create a blank item 10 seconds in length a 0.5 seconds in the timeline
# the convention is you match the word of the property as lower case.
# if the property in the file is LENGTH, then the function argument is 'length'
track = Track(item)
project = Project(track)
project.write("properties1.rpp") # write the project out to the path
# modifiying properties by directly modifying the .props of the object
from reathon.nodes import *
item = Item() # create a blank item 10 seconds in length a 0.5 seconds in the timeline
item.props = [
["LENGTH", 10],
["POSITION", 0.5]
]
track = Track(item)
project = Project(track)
project.write("properties1.rpp") # write the project out to the path
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