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An alternative method for handling and showing tiles

Project Description

A tiles management system, easier than that uses and Mockup functionalities to build a simple UI.


  • Simple UI to add/remove/edit registered tiles
  • Tiles sorting with drag-and-drop (thanks to mockup)
  • Tile manager is a pattern that can be included in every custom page
  • plone.layoutaware behavior enabled for Documents
  • Example tiles_view view available for all objects with “plone.layoutaware” behavior enabled
  • Customizable available tiles list from control panel


Tiles manager works with features and its plone.layoutaware behavior, so you can use this functionality only on Content Types with this behavior enabled.

Installing this product, a new pattern will be available: “pat-tiles-management”, and you only need to insert a pattern-style tag into your view like this:

<div class="pat-tiles-management" data-pat-tiles-management="managerId:myManager" />

You need to provide a managerId attribute, because multiple managers can be instantiated in a view, and with this, the pattern can handle the tiles stored in each manager.

Available tiles list

You can configure a list of addable tiles for this manager in Plone’s control panel: http://yoursite/@@tiles-management-settings

In the “Add new tile” menu you’ll see this list filtered also by single tiles permission.

JS Development and bundling

If you need to develop this product’s javascripts or styles, you need to compile the code for the resource registry bundle. To do this, there are two grunt tasks.

First of all, you need to install grunt dependencies listed in package.json file in the root of this package:

npm install

or if you prefer yarn:


After that, you can use two different grunt tasks:

  • grunt: the default task, that listen files changes with watch and re-build resources and bundles automatically
  • grunt compile: to manually compile all resources and bundles


This product has been translated into

  • Italian


Install by adding it to your buildout:



 eggs =

and then running “bin/buildout”


This package is developed with mockup, so is fully compatible for Plone 5.

From 1.0.0 version, Plone 4 compatibility has been dropped, so you need to use the 0.x branch.


The project is licensed under the GPLv2.



1.0.1 (2017-09-13)

  • Fix README code syntax [cekk]

1.0.0 (2017-09-13)

  • Massive changes in tiles storing (with p.a.blocks plone.layoutaware behavior) and in tiles management: now it’s a pattern that can be instantiated several times in the view [cekk]
  • Add controlpanel to configure a list of addable tiles from registered ones. [cekk]
  • Add icon and button color for action hide tile [nekorin]
  • Handle error message when there are problems fetching tiles [cekk]
  • Added an event dispatched when tiles are added to the DOM [nzambello]
  • Drop support for Plone4. Use branch 0.x for Plone 4 [cekk]

0.2.1 (2017-04-12)

  • Fixed resources import in tiles_view [pnicolli]
  • Fixed rolemap. Permission to edit tiles given to ‘Editor’ #10460 [arsenico13]
  • .DS_Store added to .gitignore and MANIFEST [arsenico13]
  • Fixed tiles edit link. This fixes the edit capability when a page is a default view for a folder. [arsenico13]

0.2.0 (2016-12-09)

  • Replaced unused permission with “cmf.ModifyPortalContent” [cekk]
  • Add Plone4 compatibility [cekk]
  • Fix permission for add tile to “cmf.ModifyPortalContent” [arsenico13]
  • Add italian translations [cekk]

0.1.0 (2016-09-19)

  • Initial release. [cekk]
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Release History

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